Electronic Arts has launched another round of layoffs for workers in its Montreal office. The announcement arrives just two weeks after CEO John Riccitiello resigned from his post. Riccitiello left after the company’s financial report failed to hit its expected mark.
When questioned by Reuters, Electronic Arts refused to discuss how many workers were being laid off. While the company will not confirm job firing numbers, Joystiq reports that the layoffs will affect approximately 170 workers. With more than 300 workers at the studio, the layoff would constitute a near 60 percent staff cut.
Electronic Arts, a California-based company, said in a public statement that its Montreal studio is not closing down. According to the gaming developer:
“EA is sharpening its focus to provide games for new platforms and mobile. In some cases, this involves reducing team sizes as we evolve into a more efficient organization.”
The layoffs at Electronic Arts are part of its attempt to focus on new and emerging gaming platforms. When the company’s PopCap devision laid off 50 workers in its North American office in late 2012, PopCap cofounder John Vechey said the job cuts were part of the company’s plans to focus more of its efforts on free-to-play and mobile games.
Over the last year, EA and other major gaming manufacturers have found it difficult to compete against emerging game platforms that have mastered the art of mobile platform and social gaming development.
Riccitiello while exiting Electronic Arts said:
“My decision to leave EA is really all about my accountability for the shortcomings in our financial results this year. It currently looks like we will come in at the low end of, or slightly below, the financial guidance we issued to the Street, and we have fallen short of the internal operating plan we set one year ago. And for that, I am 100 percent accountable.”