Game designer Ron Gilbert is reportedly leaving Double Fine Productions.
Following the recent release of the adventure game The Cave, the acclaimed designer has decided to part ways with the folks at Double Fine. However, Gilbert said he intends to continue working in the video game industry.
“I want to thank all the amazing people at Double Fine for all their hard work on ‘The Cave,'” Ron Gilbert said on his official blog. “It was a true pleasure to work with every one of them over the past two years. So much fun. I will miss them all. And of course to Tim [Schafer] for creating the opportunity to come there and make ‘The Cave.'”
Although Gilbert and Double Fine will no longer design games together, it would appear that Ron isn’t quite ready to call it quits. The man who helped bring The Secret of Monkey Island to life is reportedly working on a pirate-themed RPG for iOS.
“Clayton Kauzlaric and I have been toiling away on another iOS side project that I’m going to focus on over the next few months,” Gilbert said. “It’s called ‘Scurvy Scallywags in The Voyage to Discover the Ultimate Sea Shanty: A Musical Match-3 Pirate RPG.’ I’ll post some screen shots in the next few days.”
Ron Gilbert has been a fixture in the gaming industry for many years. The acclaimed developer is responsible for crafting a number of classic titles during his career. His accomplishments include the point-and-click adventure classics Maniac Mansion and The Secret of Monkey Island.
Gilbert and the folks at Double Fine Productions recently released The Cave, a 2D adventure game that recalls the designer’s days at LucasArts. The title is currently available for PlayStation 3, Xbox 360, Wii U, and PC.
It’s currently unknown where Ron Gilbert will end up now that he has parted ways with Double Fine. However, it would appear that his days in the video game industry are far from over.