‘Destiny 2’ Offline Four Hours Today For More Maintenance [Update: Servers Are Back Up, Patch Notes Released]


Update: Destiny 2 came back online early this time at just after 1 p.m. ET. The full patch notes for update 1.0.3.1 can be found below. As expected, Dead Orbit won the Faction Rally.

Bungie continues the weekly maintenance and downtime of Destiny 2. The PlayStation 4 and Xbox One shooter will be offline for four hours Tuesday, October 3, to address some outstanding issues with the shooter.

Destiny 2 owners will no longer be able to login into the game starting at 11 a.m. ET / 8 a.m. PT today and Bungie will begin updates on the back-end. All players will then be removed from the game an hour later at 12 p.m. ET / 9 a.m. PT. The maintenance period is expected to last until 3 p.m. ET / 12 p.m. PT.

As the last few updates have shown, this is just the expected time window Bungie expects to work on Destiny 2. The downtime could end up being shorter or longer depending on how well the maintenance goes.

Players will need to download Destiny 2 update 1.0.3.1 once Bungie brings the game back online. The developer previewed some of the planned fixes in a weekly post last Thursday.

The list of issues that planned to be fixed includes receiving clan engrams at only Power level 10 when your clan completes Trials of the Nine and the raid. There is also a fix planned for the “His Highness’s Seal” quest step not incrementing properly and the raid milestones not showing properly.

There’s also a fix for an extremely rare occurrence where a player is continuously killed or is unable to be resurrected when an encounter experiences both a failure and success at the same time.

[Image by Bungie]

Not mentioned yet is a fix for PlayStation 4 crashes. Bungie is aware the game is more likely to experience crashes on both the PS4 and PS4 Pro consoles and is working with Sony to try to come up with a solution. It isn’t clear if that solution will be delivered as part of today’s update, however.

Bungie is also aware of issues preventing players who have completed the Nightfall Strike on Prestige difficulty from receiving the Prestige Aura reward again when completing the Nightfall on Prestige difficulty again after the next weekly reset.

You can check out the full list of outstanding issues in Destiny 2 in a forum post from Bungie.

Update 1.0.3.1 Patch notes

Items

  • Fixed an issue in which players could lose access to the Veteran’s Transmat Effect by deleting characters
  • Fixed an issue in which clan engrams would grant Trials of the Nine and raid rewards at only 10 Power
  • Fixed an issue in which the action button on Faction Rallies emblems displayed Discard instead of Store

Quests

  • Fixed an issue in which progress for the Exotic Quest Step “His Highness’s Seal” was not incrementing properly

Raid

  • Fixed an issue in which raid milestones would not show for some players after the weekly reset (This didn’t affect any raid rewards)
  • Fixed an issue in which players could enter a state where they are continuously killed if they finish a raid encounter at the exact moment of failure

Crucible

  • Added invisible physics and kill volumes to keep players inside the intended playable area on the following maps:
    • Eternity
    • Altar of Flame
    • Emperor’s Respite
    • Legion’s Gulch
    • Javelin-4
    • The Dead Cliffs
  • Added invisible physics to all stairs in The Dead Cliffs to allow grenades to bounce properly
  • Adjusted spawning system values to reduce the frequency of players respawning into dangerous situations on all maps

[Featured Image by Bungie/Activision]

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