‘Skyrim Remastered’ Update: Bethesda Patches Not Enough, Some Say


The Skyrim Remastered updates have been rolling out from Bethesda ever since the game left a sour taste in the mouths of PC and console gamers. When the Special Edition launched close to the release date of the PS4 Pro and Xbox One S to take advantage of the higher resolution capabilities, the game revealed a dark side to the upgrade.

The frame rate was dropping more than it had on the original PS4 and Xbox One due to the higher level of detail in some areas of the game. This is one of many reasons why early adopters in the console releases (or in this case, updates) often find it wasn’t worth rushing into it. Too often, there are glitches that don’t show up until you’re actually playing a game.

By then, most gamers will think the developer had rushed the game out without testing it. This happens often with PC titles, most notoriously with Batman: Arkham Knight. The game launched with so many graphical issues that Rocksteady was forced to recall and refund all copies of the title and re-release it when it was fixed enough to run properly.

The launches of the PlayStation 4 Pro and Xbox One S are apparently facing similar problems. New hardware is causing problems that developers need to fix quickly before gamers lose faith in their ability to release a solid title.

Unfortunately for owners of The Elder Scrolls V: Skyrim Special Edition, a remastered update highlighted the problem. Bethesda’s efforts to patch the game have done little to fix the problem, and to make matters worse, the patch hit the Xbox One later than the others, according to Express.

The fixes included with the latest update are below.

  • General stability and performance improvements
  • Fixed issue related to using alt-tab while playing the game (PC)
  • Fixed issue with water flow not rendering properly
  • Fixed crash related to changing from werewolf back to human form
  • Fixed crash related to reloading after changing Load Order of mods
  • General bug fixing and improvements with browsing Mods

The game still crashes at times, and with such a massive RPG, it could take a while to get it right.

One thing Skyrim fans will appreciate is the fact that you can access mods from the consoles, although the PS4 version allows fewer of them than the Xbox One. In order to access the mods, you need to create a Bethesda account and log in. Then you can download the ones you want, but there is a catch.

You can’t earn Trophies or Achievements with the mods active, much like most games that allow “cheating” in-game such as Assassin’s Creed IV: Black Flag. This is intentional, because some mods actually make the game easier, and the rewards for doing certain things could be seen by gaming purists as “giving them away.” In some cases, you can’t even save the game with mods active, because some mods give you an unfair advantage if saved.

Unlike the mods, the updates are supposed to make the game more playable, but after the initial patch, many gamers took to social media to complain that Skyrim was crashing constantly. Fewer of these reports have been made since November 12, but performance-wise, it seems like not much has changed.

Another patch is reportedly on its way, according to GameNGuide. Since the first two patches didn’t fix much of what gamers are upset about, it could be a while before you have a chance to make bandits take an arrow to the knee the way Bethesda intended.

[Featured Image by Bethesda Softworks]

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