Welcome to Call of Duty season, friends. Down to just several weeks before Infinite Warfare hits stores, the Call of Duty community is already foaming under their protective headgear at the thought of Infinity Ward’s first COD game since 2013.
This past weekend (after some server issues), select PlayStation 4 users got to put on their futuristic armor, grab their FHR-40 gun, and kick some robotic behind in the first beta session of Call of Duty: Infinite Warfare‘s multiplayer. A trailer released in September served as an introduction to the mode that will consume many people’s holiday breaks.
After a successful beta session and response — despite the server issues on Friday — Activision took to the internet Tuesday with some big news. Joe Cecot, Lead Multiplayer Designer at Infinity Ward, said the following in a blog post published on Activision’s official website.
“Thank you to the awesome Call of Duty community and your response to the Beta. We’ve been watching players experiment with different Rigs, all unique to their playstyles, and dig into our new weapon crafting system. We’ve also introduced a new matchmaking system to provide the highest quality matches possible, which the Beta has helped us optimize for launch. The feedback and player data is exactly what we need in order to make our day one experience on November 4 the best it can be in the final game. So much so that we’d like to open the beta up even further starting this Friday for all PS4 players. We are constantly fine tuning and balancing the MP experience to meet player expectations and our design goals, so huge thanks from all of us at the studio.”
Activision’s Editorial Manager Kevin Kelly, who published the piece, also had high comments for how weekend No. 1 of the beta period went.
“The highlight for me has been landing some sweet passes in Defender along with the surprise addition of my favorite mode Gun Game, and hopefully you’ve been having a blast as well. We’ve been listening to your reactions everywhere that we can where you’ve been talking about the Beta, and this experience wouldn’t be possible without you. Thanks to the extra day that Infinity Ward added to this first weekend, there has already been a ton of action across the Beta, and we’re expecting even more during Weekend #2.”
There is no word yet if this weekend’s Beta session will have more customization open to gamers, though the chances seem in favor of that not being the case just yet. Right now, the priority for the developers is gameplay and servers, not fine-tuning outfits in a first-person shooter.
In last week’s first impressions of the Call of Duty: Infinite Warfare Beta, I praised the gameplay and said the following.
“You hear the word fluidity a lot when talking about video games, but everything moves so smoothly in the beta that I have to mention how great this game runs. Even with the server issues, there’s no lag or hangup; everything works fine once you get into a game. I’m also a big fan of the slower pace that was more common in the Modern Warfare series and the first Black Ops, so major props have to go to the guys at Infinity Ward for making combat feel both different and similar to how it has in the past without doing anything extreme to change it.”
The Beta will be available as a free download in the PS Store starting around 11 a.m. PDT (6 p.m. GMT) today, while the official Infinite Warfare Beta Weekend No. 2 will begin on October 21 at 10 a.m. PDT (5 p.m. GMT) and will conclude on October 24 at 10 a.m. PDT (5 p.m. GMT).
Alongside Call of Duty: Modern Warfare Remastered for those who ordered select versions (I also did first impressions for that game), the non-PS4 version of Call of Duty: Infinite Warfare will release on November 4 for Xbox One and Windows. COD: IW will hit PlayStation 4 owners that day as well.
[Featured Image by Activision]