Square Enix has revealed details as to why they have decided to delay Final Fantasy XV.
Many were in anticipation when the rumor of the delay occurred. What was the reason behind one of the most highly anticipated RPGs being pushed back another two months? While fans are anxiously awaiting the release of the game, Square has stepped forth to put minds at ease with an explanation for holding back the adventures of Noctis and the gang.
Perhaps the greatest reason for the delay of Final Fantasy XV is the fact that there will not be a huge day one patch. This is regular for all games that have quite a bit of content. In a report by IGN, game director Hajime Tabata confirms that a patch was originally scheduled when the game comes out.
Tabata had this to say in regard to the delay, including his feelings about having such a large patch on the first day of the game’s release.
“Originally I was thinking it would be okay and we could put all of the extra updates into a day-one patch,” Tabata stated. “But at that point I learned there are maybe a lot of people out there who play in an offline environment and don’t have internet. When I found that out, thinking about it again, I’m glad I didn’t make that decision.”
This makes quite a bit of sense for Final Fantasy XV. There are gamers who have no strong internet signals in their area, and some who don’t have an internet connection at all. With a day one patch required to bring the game to full optimization, surely they would be missing out on key components that would have certainly added to the appeal of the game.
As far as the length of the delay of Final Fantasy XV, Tabata weighed in on what he thought would be an appropriate amount of time to implement the content from the patch directly into the game.
“It would take about one month exactly to fit everything we wanted in the day one patch into the disc version. And with that, pretty much all of the technical issues would be sorted out,” Tabata noted. “And then we thought that after we got that technical base down and there were no problems there, it’s one more month to polish everything up and get it really great. And that’s why it was two months.”
With Final Fantasy XV taking an estimated 50 hours or more to complete, it’s understandable that Square Enix wants to cover all bases and delay the game with enough time to perfect the final product. There’s also the matter of exploration after Final Fantasy XV. In a report by International Business Times, director Tabata discusses how they want to use the game’s framework for future projects.
“In terms of what we want to do with the technology, we want to use that technological foundation that we’ve built up with Final Fantasy XV and move on to do something completely new using that know-how and that base. We’re going to look into new directions with it.” Tabata mentioned in a discussion with Gamespot.
Ultimately, Square isn’t just looking at the present. They’re looking well into the future, and we could see titles that are as lush and inviting as Final Fantasy XV at a later time. For now, fans can rest assured that the November release for Final Fantasy XV will be well worth the wait. One can’t argue the beauty of being able to play a game without having to download a huge patch to fully enjoy it.
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[Image Via Square Enix]