‘Call Of Duty: Infinite Warfare’: New Cinematic Trailer Released; Details Emerge On Plans For Movement System [Video]

Fans of the Call of Duty series are becoming increasingly hype as more information is released.

Developer Infinity Ward, responsible for the hit title Call of Duty: Modern Warfare 4, has released a new trailer for Infinite Warfare. According to True Achievements, the trailer looks to show some of the characters players will meet. We already know that the setting will be in space, and the look of the game is being taken to the skies for all new thrills and combat. There’s been much criticism in regards to whether or not this was a smart move on Infinity Ward’s part, but hopes are high that the reception of Infinite Warfare will prove that the game is on the right path.

The new trailer for Call of Duty: Infinite Warfare features the character Lt. Reyes on the UNSA Retribution. After what looks to have been a battle that resulted in multiple casualties, we see the interaction between himself and other crewmen. The graphics look to be crisp, giving promise to the story of Infinite Warfare and the coming war that is to ensue.

While the events aren’t clear as to what has transpired throughout the trailer, it’s obvious that Lt. Reyes will play a major role as time goes on. This seems to be a regular formula for the Call of Duty series. We’re introduced to a main character of sorts, and their actions set the stage for each title’s conflict. Within the trailer, it’s noted that the Moon is one part of the game’s overall objectives. If this is any indication as to where combat will take place, we can expect to see gameplay mechanics that will match the setting.

According to GamingBolt, Infinity Ward will be keeping the movement system for Infinite Warfare similar to that of Black Ops 3.

Infinity Ward’s Brian Horton weighed in on how the game planned to execute movement, reassuring fans that there would be a mixture of zero-G exploration and the “boots on the ground” style of motion that fans know and love from previous Call of Duty games.

“So our focus was to try and create a fluid navigation system that starts in Geneva with the classic ‘boots in the ground’ movement; as we go into space we really try to explore what it meant to have movement in zero-G,” Horton stated. “You’ll see that the player will be able to use the grapple hook as means to navigate through a zero-G space. In addition to that, there will be sections where you’ll be able to use enhanced navigation like double jumps and wall runs.”

Call of Duty: Black Ops 3 received criticism because of its new movement system, where players were able to make leaps and bounds across walls and through the air. Infinity Ward seems to be listening to fan feedback, returning to its roots in a way that will satisfy both sides of the coin.

All in all, Call of Duty: Infinite Warfare will ultimately be a hit or miss. It retains quite a few negative outlooks from those who have seen the latest content, mostly because of the time period that Infinite Warfare is set in. However, developers are confident that fans will receive the game with open arms upon its release.

Call of Duty: Infinite Warfare is scheduled to be released on November 4 of this year on PlayStation 4, XBox One, and PC.

How do you feel about Call of Duty: Infinite Warfare so far? Do you believe that it will be a good game despite the negative feedback it’s received so far? Let us know your opinion in the comment section below.

[Image Via Infinity Ward]