With official mod support for Fallout 4 having already released on both PC and Xbox One, PlayStation 4 owners are still awaiting their chance to try out the user-generated content for the latest installment of the popular post-apocalyptic franchise. Unfortunately, while Fallout 4 mods were originally expected to be made available on the PS4 back in June, the feature still hasn’t gone live on Sony’s console.
As fans anticipate the actual release of Fallout 4 mods on the PlayStation 4, Bethesda did provide a brief update on the situation today via the game’s official Twitter account. Luckily, the developer announced that they haven’t yet given up on bringing mod support to all versions of Fallout 4 after confirming that they are still in talks with Sony in regards to bringing the player-built content to the PS4 just as they did on Xbox One earlier this year.
We’re working w/ Sony on Fallout 4 Mod support for PS4. The process is still under evaluation. As soon as we learn more, we will share news.
— Fallout (@Fallout) August 1, 2016
Hints that the team at Bethesda were having problems with Fallout 4 mod support on the PlayStation 4 first surfaced more than a month ago. In late June, the developer was preparing to allow PC modders to begin uploading their creations to the BethesdaNet servers for testing purposes. However, as the Inquisitr reported at the time, fans had to deal with several problems that weren’t an issue on other platforms.
Rather than completely using assets from the PS4 edition of Fallout 4, these early uploaded mods instead defaulted to textures and sound files located on the title’s PC version. This wasn’t overly surprising considering the process only existed to serve as a preliminary test for uploading PS4 mods. In more concerning news, it was then revealed that Fallout 4 mods on PS4 could only be 900 MB in size. This unfortunately meant that the PlayStation 4 mods could only be half as big as their Xbox One counterparts, which could be up to 2 GB.
Bethesda immediately revealed that they hoped to fix these issues with Fallout 4 mods before the feature official launched on the PlayStation 4. With today’s statement, the developer has reassured fans that they still plan to deliver mod support to PS4 gamers as they have been in talks with Sony over the past several weeks to find out how the issues can be resolved.
User-built mods have long been a staple to PC players throughout Bethesda’s past. However, Fallout 4 marks the first time that the developer has been able to also deliver mods to consoles as well. The team revealed that this has been one of their long term goals after Fallout 4 mods first released on the Xbox One this past May.
“Mods and the players who create them have always been an important part of our games, going all the way back to Morrowind and The Elder Scrolls Construction Set. We believe that our games become something much more special, when we put the power of creation in your hands. New quests, environments, characters, dialogue, outfits, weapons and more – with Mods, the possibilities of what you can do are endless. You are creating new experiences that enhance and take our games into amazing and surprising new directions.”
Thanks to the power of current generation consoles, mod support is finally possible on home platforms. In order to truly ensure that Fallout 4 mods work smoothly, Bethesda worked to get the process of downloading and installing console mods as simple as they possibly could.
“For Fallout 4, our goal was to make Mods easier and more accessible than ever before – for both the creators and the players. By building an all-new system with Bethesda.net we’ve made a huge leap forward in achieving that. You can now browse and search for the latest and greatest Mods, choose your favorites, post feedback, and install them – all within the game.”
Are you growing restless waiting for Fallout 4 mods to release on the PS4 or are you still happy to just play the game along with its official DLC?
[Image via BethesdaNet]