Gears of War 4 is ready to harness the full power of the Xbox Scorpio. With 4K gaming right at the next block, Gears of War 4 is ready to up the ante with better resolution and performance.
If you have been following the San Diego Comic-Con Nerd HQ, then you might have already seen new playable stuff from Gears of War 4. The Coalition is getting their lancers all revved up for the huge title.
Fans are excited for Gears of War 4’s revamped Versus Mode, which was playable for everyone at the San Diego Comic-Con 2016. This is the first time the public is getting their hands dirty with the Gears since the beta, so a lot of Gears of War fans flocked to the Comic-Con Nerd HQ to try it out.
— Gears of War (@GearsofWar) July 21, 2016
Ryan Cleven, explains the new Versus Mode:
“Rather than trying to please everyone and end up pleasing no one, we decided that we would split the tuning into two sets, Core and Competitive. We want Gears fans to be able to play the game that we all know and love while simultaneously ensuring we provide a Competitive experience that can stand up to coordinated team based play at the highest level. This way, we hope Gears fans will be happy in being able to choose the experience they want to play, and really hone their abilities in an environment that takes more than just individual skill to excel in.
“Players can move between the tuning sets and their skills will still transfer between the two. The less lethal Competitive Settings mean landing consistent shots, making smart decisions and coordinating as a team become more important, but the fundamentals of the game are still the same. This approach also provides a clear step of progression for players looking to take their skills to the next level.”
Versus Mode is already so much better with the new gameplay, movement, and map design. But what’s better is the smoothness Gears fans will be able to experience in Gears of War 4. From April’s “pretty close to 60 FPS” run, Colin Penty from the Gears of War 4 team shares that they are now able to run the game at solid 60 FPS for Versus at 1080p.
But with Xbox Scorpio, how will Gears of War 4 push its limits? We can remember that at the E3 2016 Microsoft stage, the Gears of War 4 campaign was able to perform at a consistent 30 FPS on an Xbox One S connected to a 65″ HDR-capable LG OLED display. It was also able to run smoothly on the PC, which was connected to a massive 98-inch 4K LCD display.
The future of Gears of War 4 includes incredible, consistent, and bloody graphics across modes and platforms. In an interview withDigital Foundry, Technical Director for The Coalition Mike Rayner reveals that Gears of War 4 is indeed ready to leverage the power of the upcoming Xbox Scorpio:
“For Gears development, we are in a really good position to leverage Project Scorpio to its fullest while continuing a no-compromise approach for all platforms we currently ship the game on. We have invested in scalable features in our engine to support a broad range of GPUs and performance profiles for PC and Console. We have authored our content at 4K, which allows us to show higher resolutions with increased source content detail on the highest end GPUs.”
Take note that The Coalition is not taking Gears of War 4 lightly, with multi-platform cross-play also included in their promise. Is the Gears of War 4 dev team scared of pulling this off? Rayner thinks otherwise.
“As a developer I find it very attractive having a universal platform to target and optimise our game across multiple Windows Devices: Xbox One, Xbox One S, Project Scorpio, and Windows 10. With the universal platform, we can do this in a manner that allows everyone to play together over Xbox Live without compromising our ability to push each device to its full potential while leaving none of our fans behind, no matter what device they play on.”
Last June, Gears of War also announced that Horde Mode is making a comeback in Gears of War 4, but no details have yet been supplied by The Coalition.
— Gears of War (@GearsofWar) June 13, 2016
Gears of War 4 comes out October 11, a year before Project Scorpio makes it way into the market. If you weren’t able to make it to the San Diego Comic-Con, take a look at this Gears of War 4 gameplay from the Comic-Con Nerd HQ below.
[Image via The Coalition]