The cancellation of Destiny‘s Iron Banner event this week and Trials of Osiris last weekend due to a glitch may now be mercifully at an end. Bungie released a hotfix patch Thursday to address issues introduced by update 2.3.0 that caused headaches for players and the cancellations of the special events.
Update: Bungie announced Trials of Osiris will return Friday with the map Black Shield. Iron Banner will kick off of Tuesday, June 28 at 1 p.m. ET / 10 a.m. PT if things continue to go well following the hotfix.
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The issues introduced with the Destiny 2.3.0 update include the inability to launch activities due to character data not loading while in orbit. Character data was also not loading while in activities, causing them to appear as silhouettes. Worse, some players could only inflict a single point of damage to opponents while in Crucible matches.
This led to Bungie electing to cancel the Trials of Osiris last Saturday just one day into the event. It eventually led to the cancellation of Iron Banner as well since these issues were not fixed in time for the planned Tuesday launch.
The problems were caused by the “Player in Activity” feature for those with lots of friends that also played Destiny. The hotfix released today tweaks that feature by allowing it to display only a maximum of 10 friends. This will prevent the extraneous loading of data for those with a big friends list.
— Bungie (@Bungie) June 23, 2016
The good news is if the hotfix does its job, Trials of Osiris will return Friday and Iron Banner may make an appearance next week.
“Trials of Osiris may return tomorrow. Once we’ve had a chance to confirm that all is well, we’ll sound the alarm that all champions of the Crucible should don their sunscreen and prepare for a trip to the Lighthouse. Stand by for more information on your fate,” Community Manager David “Deej” Dague explained in a Bungie weekly update.
“And, if all goes according to plan, that’s not all the news we’ll have for the warriors among you. We may also reschedule Lord Saladin’s appearance in the Tower so that Iron Banner can happen next week. This is no time to create a gulf between you and the sole surviving Iron Lord.”
This wouldn’t be the first time an Iron Banner event was unexpectedly interrupted in Destiny. The last event got a late start following a Rocket Launcher glitch that needed fixing, for example.
In an interesting aside, Bungie explained why the 2.3.0 update included a significant nerf to Hunter Gunslingers and Bladedancers. In short, the two sub-classes were dominating in Crucible far too much and became the defacto choice for players. A chart showed a kill-to-death ratio of hovering around 1.05 for the two while other sub-classes hovered bellowed 1.00.
“When one Class becomes the default choice for anyone who wants to do well in the Crucible, we see that as a problem,” Sandbox Designer Grant Mackay shared. “We chose to bring the Hunters down from their position of dominance because it is our hope that every variety of Guardian will have a fighting chance. We’ve seen the common suggestion that we could just add more power to the less successful Classes. Our concern is that this would eventually make the game way too lethal and chaotic overall. We want you to feel powerful when you’re playing Destiny. At the same time, we want to make sure that you still have the time you need to react and make tactical decisions when you are engaged in combat.”
Bungie has previously made similar moves in the past, most notably with the Sunbreaker Titan. That sub-class actually received a small boost in the 2.3.0 update to compensate for the huge reduction in power.
What do you think of the hotfix patch for Destiny? Sound off in the comments below.
[Image via Bungie]