‘Destiny’ Weekly Reset For April 26: Iron Banner Clashes, Challenge Of Elders Gets Punchy
A new Destiny Weekly Reset arrived Tuesday, April 26, with a real challenge presented to those that venture into the Challenge of Elders. Bungie has set up a rather difficult combination of modifiers paired with bonus points tied to melee damage. This portends to be the most difficult of challenges yet. Meanwhile, Iron Banner returns today for all PlayStation and Xbox players.
Those venturing into the Challenge of Elders will want to equip Exotics that give an additional melee charge or provide some sort of survival boost in close quarters combat. For Titans, this will mean An Insurmountable Skullfort to gain a second melee charge and health regeneration with Storm Fist kills. There’s also No Backup Plans combined with a shotgun for Force Barrier. Meanwhile, Sealed Ahamkara Grasps are perfect for Hunters and Claws of Ahamkara are prime for all Warlock subclasses.
Iron Banner kicks off today at approximately 1 p.m. ET / 10 a.m. PT and will run through the next Weekly Reset. The event will be covered in detail in a following post, but Destiny players can look forward to the return of the Clash game type.
Challenge of Elders
Round | Boss | Description |
---|---|---|
1 | Keksis the Betrayed | Fallen |
2 | Seditious Mind | Taken Hydra |
3 | Wretched Knight | Hive |
Modifiers
- Exposure — Guardian shields are increased but do not replenish.
- Trickle — Recharge of abilities is significantly reduced.
- Melee Kill Bonus –– Melee kills are worth more points.
Bounties
Name | Description |
---|---|
Dead Shot | Kill enemies with precision shots in Level 41 Prison of Elders or Challenge of the Elders. |
Kill Them Back | Kill enemies in Level 41 Prison of Elders or Challenge of the Elders. |
Fire Fighter | Use Solar abilities to kill enemies in Level 41 Prison of Elders or Challenge of the Elders. |
King’s Fall Raid Challenge Mode — Warpriest (Guide)
The first challenge for the King’s Fall Raid Challenge should be a snap for those experienced with the encounter already. The fireteam must ensure that no one player holds the aura during the damage phase more than once.Possible rewards for the challenge on Normal include a 310 Light level Artifact and 310 Light level weapon, and one of the missing Calcified Fragments along with the normal chance at an Exotic. The rewards on Hard mode are a 320 Light level Artifact and 320 Light level weapon, plus the “Worm God’s Servant” emblem and the Calcified Fragment. You can get the Normal mode rewards in Hard mode in addition to the 320 level rewards.
Nightfall — Fallen S.A.B.E.R.
Old Russia, Earth Rush to the aid of the AI Warmind Rasputin as he broadcasts a plea for help across the system.
Modifiers
- Epic — Heavily shielded and highly aggressive enemies appear in great numbers.
- Small Arms — Primary Weapon damage is favored.
- Grounded- – Players take more damage while airborne.
- Chaff — Player radar is disabled.
- Trickle — Recharge of abilities is significantly reduced.
Vanguard Heroic Strikes
Modifiers
- Heroic — Enemies are more numerous and aggressive.
- Fresh Troops — Some enemy squads have been fortified with additional reinforcements.
Court of Oryx (Guide)
Tier 3: Balwur
The Wizard Balwur may be the easiest Tier 3 boss to appear in the Court of Oryx yet. The hook with her is that the floor of the court is covered in poison except for the area underneath the platform and safe zones created by killing Major Acolytes. Balwur spawns on top of the platform, while Major Acolytes, Knights, and Thrall will spawn and move around the arena. The platform is poison-free but obviously dangerous, as Balwur will shoot players and drop poison clouds.Weekly Crucible Playlists
- Iron Banner (starts at 1 p.m. ET / 10 a.m. PT)
- Mayhem Rumble
Shaxx Crucible Weekly Bounties
Bounty | Description | Experience | Reputation |
---|---|---|---|
Individual Achievement | Complete Crucible matches with an individual score of at least 1,500 points. | 3,750 | 75 |
Making an Impact | Win 7 matches. | 3,750 | 75 |
Crucible Combat | Win one game in three different Crucible game modes. | 3,750 | 75 |
Featured Matches | Earn points in any featured Crucible playlist. Wins are worth 3 points. Completing a match is worth 1 point. | 3,750 | 75 |
Rifles and Cannons | Defeat 10 opposing Guardians with each Primary Weapon type. | 5,000 | 200 |
The True Meaning of War | Complete all 5 of Shaxx’s weekly bounties in one week. | 5,000 | 200 |
Arcite Crucible 99-40 Weekly Bounties
Bounty | Description | Experience | Reputation |
---|---|---|---|
Full Auto | Complete a match in any playlist with a minimum of 6 Auto Rifle kills. | 3,750 | 75 |
Ballistic Trauma | Complete matches in any playlist with a minimum of 6 Hand Cannon kills. | 3,750 | 75 |
Full Auto Expert | Complete a match in any playlist with a minimum of 9 Auto Rifle kills. | 3,750 | 75 |
Ballistic Trauma Expert | Complete a match in any playlist with a minimum of 9 Hand Cannon kills. | 3,750 | 75 |
Petra Weekly Bounties
Bounty | Description | Experience | Reputation |
---|---|---|---|
Take the Wanted | WANTED: Irxori, Lost to Oryx. Cosmodrome. Fireteam recommended.
Note: Can be found at Skywatch on Earth. |
3,000 | 500 |
Take Them Out | Kill 12 Consumed or named Fallen, Hive, Cabal, or Vex on Venus. | 1,500 | 250 |
Take Them All | Kill 100 Taken. | 1,500 | 250 |
Prison of Elders Level 32 — Cult of the Worm (Guide)
Gulrot, Unclean has been summoned by the Worm Keepers. Don’t let the beast’s filth spread beyond the prison.Round | Enemy | Objective | Modifier(s) |
1 | Vex | None | Airborne — Players deal more damage while in the air. |
2 | Hive | Eliminate Target | Grounded — Players take more damage while airborne. |
3 | Vex | None | Void Burn — Void Damage from any source is greatly increased. |
4 | Hive | Destroy Mines | Angry — Minions of the Darkness won’t flinch, even after massive damage. |
5 | Hive/ Gulrot | Boss Fight | Exposure — Guardian shields are increased but do not replenish. |
Rewards
- House of Judgement x 200
- Armor Core
Prison of Elders Level 34 — Broken Legion (Guide)
Valus Trau’ug seeks to prove his might by crushing all who challenge him.Round | Enemy | Objective | Modifier(s) |
1 | Cabal | TBD | Juggler — No ammo drops for your equipped weapon. |
2 | Hive | TBD | Lightswitch — Minions of darkness deal much more melee damage. |
3 | Fallen | TBD | Catapult — Grenade recharge rate is greatly increased. |
4 | Hive | TBD | Brawler — Guardian Melee damage is greatly increased. |
5 | Cabal / Valus Trau’ug | TBD | Juggler — No ammo drops for your equipped weapon. |
Rewards
- House of Judgment x 300
- Weapon Core
- Etheric Light
Prison of Elders Level 35 — Skolas’ Revenge (Guide)
Skolas and his crew challenge the Guardians who captured him. Face him with a Fireteam of three. End him.Round | Enemy | Objective | Modifier(s) |
1 | Hive | None | Exposure — Guardian shields are increased but do not replenish. Brawler — Guardian Melee damage is greatly increased. |
2 | Vex | Destroy Mines | Grounded — Players take more damage while airborne. Airborne — Players deal more damage while in the air. |
3 | Cabal | Dismantle Mines | Catapult — Grenade recharge rate is greatly increased. Arc Burn — Arc Damage from any source is greatly increased. |
4 | Fallen | Eliminate Target | Specialist — Special Weapon damage is favored. Juggler — No ammo drops for your equipped weapon. |
5 | Fallen | Mini-Boss | Trickle — Recharge of abilities is significantly reduced. Small Arms — Primary Weapon damage is favored. |
6 | Fallen / Skolas |
Boss Fight | Small Arms — Primary Weapon damage is favored. Lightswitch — Minions of darkness deal much more melee damage. |
Rewards
- House of Judgment x 500
- Armor Core
- Weapon Core
- Etheric Light
[Image via Bungie]