While Destiny players wait for Bungie to start the reveal of the April update this week, another weekly update hit the PlayStation and Xbox shooter Tuesday. The King’s Fall Raid takes another step forward with Golgoroth this week, while Cerberus Vae III awaits Nightfall Strikers.
Bungie has three Twitch stream reveals planned for the April update. The first will come on Wednesday, March 23, and is titled “New Things to Do.” The following Wednesday, March 30, will reveal “New Things to Earn,” and the third will cover “Sandbox and Crucible Updates” on April 6. Presumably, the update will then hit within one or two weeks after the final preview.
King’s Fall Raid Challenge Mode — Golgoroth
The easiest strategy deduced in the Destiny Reddit group is to start with the normal single orb strategy with a single gaze holder, and the rest of the fireteam doing damage from one of the orb pools in the pit. However, instead of allowing the gaze to be lost, the next gaze holder should jump out of the pit with approximately five seconds left on the gaze holder’s counter and take Golgoroth’s gaze by shooting him in the back.
If the Cursed Thrall have not come out yet, the rest of the Fireteam can drop another bubble and do damage to Golgoroth. The entire fireteam should exit the pit when they do appear, though.
A third fireteam member should shoot Golgoroth in the back and take the gaze when the second gaze holder comes near the end of their countdown or before. Then the fourth, fifth, and sixth.
The entire fireteam should pass Golgoroth’s gaze around until all six have held it. When it reaches the sixth gaze holder, it is safe to let the gaze go at this point.
Tip: The last gaze holder should run around the arena to avoid the tracking bombs Golgoroth shoots. Fireteam members should help destroy the tracking bombs, clear minions, and continue to shoot Gologoroth in the opening in his belly.
The above steps of passing the gaze around the fireteam will need to be repeated during each damage phase until Golgoroth is killed. It will take coordination and planning the order in which the gaze will be held.
The rewards for Normal mode are a guaranteed 310 armor piece (excludes helmet) and a Calcified Fragment. The Hard mode loot is the same as normal plus a 320 armor piece (excludes helmet), a 320 Artifact, and an Emblem. The regular Golgoroth loot rewards are also a possibility.
Nightfall — Cerberus Vae II
Meridian Bay, Mars Just beyond their warbase, Valus Ta’aurc, Fleet Commander of the Cabal Siege Dancers, hides in an Imperial Land Tank. Fight through his guard and stop this terror before he destroys all of Freehold.
- Epic — Heavily shielded and highly aggressive enemies appear in great numbers.
- Small Arms — Primary Weapon damage is favored.
- Chaff — Player radar is disabled.
- Ironclad — More enemies have shields.
- Exposure — Guardian shields are increased but do not replenish.
Vanguard Heroic Strikes
- Heroic — Enemies are more numerous and aggressive.
- Fresh Troops — Some enemy squads have been fortified with additional reinforcements.
Court of Oryx (Guide)
Tier 3: Kagoor
Kagoor is immune to damage until the Servite Ogre is defeated. This Ogre has loads of health, though, and other Ogres to help it, along with Devoured Shadows and Maleficent Eyes. Destroying the Eyes gives a buff called Ogre’s Fury that stacks up to three times and increases the damage done to Ogres.
Players will need to use the rocks and pillars to avoid the Servite Ogre’s attacks and bring it down. Once the Servite is dead, attack Kagoor quickly with heavy weapons and super abilities to bring him down.
Weekly Crucible Playlists
- Mayhem Clash
Shaxx Crucible Weekly Bounties
|Individual Achievement||Complete Crucible matches with an individual score of at least 1500 points.||3,750||75|
|Making an Impact||Win 7 matches.||3,750||75|
|Crucible Combat||Win one game in three different Crucible game modes.||3,750||75|
|Featured Matches||Earn points in any featured Crucible playlist. Wins are worth 3 points. Completing a match is worth 1 point.||3,750||75|
|As a Team||Complete 5 Crucible matches in a Fireteam of 2 or more players.||5,000||200|
|The True Meaning of War||Complete all 5 of Shaxx’s weekly bounties in one week.||5,000||200|
Arcite Crucible 99-40 Weekly Bounties
|Full Auto||Complete matches in any playlist with a minimum of 6 Auto Rifle kills.||3,750||75|
|Full Auto Expert||Complete a match in any playlist with a minimum of 9 Auto Rifle kills.||3,750||75|
|Ballistic Trauma Expert||Complete a match in any playlist with a minimum of 9 Hand Cannon kills.||3,750||75|
|Bullet Grouping Expert||Complete a match in any playlist with a minimum of 9 Pulse Rifle kills.||3,750||75|
Petra Weekly Bounties
|Take the Wanted||WANTED: Irxori, Lost to Oryx. Cosmodrome. Fireteam recommended.
Note: Can be found at Sky on Earth.
|Take Them Out||Kill 12 Consumed or named Fallen, Hive, Cabal, or Vex on Venus.||1,500||250|
|Take Them All||Kill 100 Taken.||1,500||250|
Prison of Elders Level 32 — Cult of the Worm (Guide)
|1||Vex||None||Airborne — Players deal more damage while in the air.|
|2||Hive||Eliminate Target||Grounded — Players take more damage while airborne.|
|3||Vex||None||Void Burn — Void Damage from any source is greatly increased.|
|4||Hive||Destroy Mines||Angry — Minions of the Darkness won’t flinch, even after massive damage.|
|5||Hive/ Gulrot||Boss Fight||Exposure — Guardian shields are increased but do not replenish.|
- House of Judgement x 200
- Armor Core
Prison of Elders Level 34 — Broken Legion (Guide)
|1||Cabal||TBD||Juggler – No ammo drops for your equipped weapon.|
|2||Hive||TBD||Lightswitch – Minions of darkness deal much more melee damage.|
|3||Fallen||TBD||Catapult – Grenade recharge rate is greatly increased.|
|4||Hive||TBD||Brawler – Guardian Melee damage is greatly increased.|
|5||Cabal / Valus Trau’ug||TBD||Juggler – No ammo drops for your equipped weapon.|
- House of Judgment x 300
- Weapon Core
- Etheric Light
Prison of Elders Level 35 — Skolas’ Revenge (Guide)
|1||Hive||None||Exposure — Guardian shields are increased but do not replenish.
Brawler — Guardian Melee damage is greatly increased.
|2||Vex||Destroy Mines||Grounded — Players take more damage while airborne.
Airborne — Players deal more damage while in the air.
|3||Cabal||Dismantle Mines||Catapult — Grenade recharge rate is greatly increased.
Arc Burn — Arc Damage from any source is greatly increased.
|4||Fallen||Eliminate Target||Specialist — Special Weapon damage is favored.
Juggler — No ammo drops for your equipped weapon.
|5||Fallen||Mini-Boss||Trickle — Recharge of abilities is significantly reduced.
Small Arms — Primary Weapon damage is favored.
|Boss Fight||Catapult — Grenade recharge rate is greatly increased.
Angry — Minions of the Darkness won’t flinch, even after massive damage.
- House of Judgment x 500
- Armor Core
- Weapon Core
- Etheric Light
[Image via Bungie]