‘Fallout 4’ One-Punch Build And Silencing Preston Garvey Allows For A One-Sided Conversation

Fallout 4 has plenty of character builds available for the path of the righteous or unrighteous man for the Vault 111 dweller in the dreaded post-apocalyptic wasteland. Now, with proper starting stats for your character comes an ability to take out the bad guys in one hit, turning their head into paste, according to VG24/7.

Enter the One-Punch Man, a build inspired by the anime TV show by the same name.

Keep in mind, this a gradual process not for the faint of heart for the beginner and it would also do one well to invest in healing aids and back-up weapons in case you can’t handle monstrosities at the start of the game.

Think of your Fallout 4 level one build as a triangle with a foundation. In this case, the foundation is your strength and agility stats. Start them both at 9. The next tier will be of two options or paths, depending on your desires. If you prefer for a second tier focus on perception for lock picking and intelligence for the purpose of crafting and settlement production from the start, here’s the game set up, which was touted as a “glass” character, per the player at VG24/7.

  • Strength 9
  • Agility 9
  • Perception 4
  • Endurance 1
  • Charisma 1
  • Intelligence 3
  • Luck 1

The other Fallout 4 starting One-Punch Man character build allows the player to survive longer in the wasteland, so if you want to go this route, put your 5 remaining points all in endurance, making it 6 points.

  • Perception: 1
  • Endurance: 6
  • Charisma: 1
  • Intelligence: 1
  • Luck: 1

Then when you reach Sanctuary Hills, grab the “You’re S.P.E.C.I.A.L.” comic book to give you an added point, but don’t put it in Strength or Agility.

So, it would behoove you to invest that point into something depending on whether or not to enhance your lock picking skills or invest it in the other aforementioned Fallout 4 settlement and crafting skills. If you don’t want that and if you want to increase your chance of survival, go by the way of the “Toughness” and “Life Giver” perks, that is if you’re okay for the long haul.

The Fallout 4 game build at VG24/7 continues on the path of the evolving of the character and most notably two types of one-punch routes — the “subtle” and the “overt.” The former involves being sneaky, the latter involves the an in-your-face damaging investment. This does make for quite a lengthy game investment, so you might want to set aside some saved games.

That all said, one may want to invest all their time into the One-Punch Man Fallout 4 build just to lay into Preston Garvey, the lead Minute Man of Sanctuary Hills that feels that you should make him his priority, even though you can choose your own. Of course, your Fallout companion may “dislike” that.

But there’s a non-violent way to put Preston’s insistence down, according to GamesRadar. Fallout 4 YouTuber and game mod enthusiast shad0wshayd3 found a way to put a stop to it all. It’s entitled “Disable Minuteman Radiant Quests,” and this mod, once it’s installed, allows for the game player to only hear the dialogue coming from the companion.

This is where one can take a breather without having to deal with dropping everything for saving a settlement and allowed to operate at your own pace. This doesn’t completely stop you from doing the missions, but allows you to fulfill them at the settlement itself. Note that this mod is only available for the PC game.

The Fallout 4 game is said to have Bethesda’s upcoming Creation Kit coming sometime this year according to Inquisitr, but there’s no date set, but Bethesda’s Todd Howard said the “sky’s the limit” when it comes to this update.

[Photo by Mike Windle/Getty Images Entertainment]