The Destiny Weekly Reset for Tuesday, December 29 marks the halfway point of the second round of King’s Fall Raid challenges along with the final reset of 2015. PlayStation and Xbox players also bid farewell to Sparrow Racing today as Bungie spins up Iron Banner to go live later today.
The Nightfall Strike this week is the Year One Strike, Cerberus Vae III. The fun comes in with the combination of the Small Arms and Solar Burn modifiers. This gives Destiny players a chance to wreck their way through the activity with Year One primaries that do Solar damage plus some of the new Year Two Heavy Weapons like Dragon’s Breath and Sleeper Simulant.
Full details on Iron Banner will be shared when it goes live at approximately 1 p.m. ET / 10 a.m. PT.
King’s Fall Raid Challenge Mode — Golgoroth
The challenge mode twist for Gologorth is that all six players in the fireteam must hold his gaze at least once in the same phase. This means all six players must hold the gaze in succession without receiving the “You’ve failed to capture the gaze” message before passing it around the entire fireteam.
The easiest strategy deduced in the Destiny Reddit group is to start with the normal single orb strategy with a single gaze holder and the rest of the fireteam doing damage from one of the orb pools in the pit. However, instead of allowing the gaze to be lost, the next gaze holder should jump out of the pit with approximately five seconds left on the gaze holder’s counter and take Golgoroth’s gaze by shooting him in the back.
If the Cursed Thrall have not come out yet, the rest of the Fireteam can drop another bubble and do damage to Golgoroth. The entire fireteam should exit the pit when they do appear though.
A third fireteam member should shoot Golgoroth in the back and take the gaze when the second gaze holder comes near the end of their countdown or before. Then the fourth, fifth, and sixth.
The entire fireteam should pass Golgoroth’s gaze around until all six have held it. When it reaches the sixth gaze holder, it is safe to let the gaze go at this point.
The above steps of passing the gaze around the fireteam will need to be repeated during each damage phase until Golgoroth is killed. It will take coordination and planning the order in which the gaze will be held.
The rewards for Normal mode are a guaranteed 310 armor piece (excludes helmet) and a Calcified Fragment. The Hard mode loot is the same as normal plus a 320 armor piece (excludes helmet), a 320 Artifact, and an Emblem. The regular Golgoroth loot rewards are also a possibility.
Nightfall — Cerberus Vae III
Meridian Bay, Mars: Just beyond their warbase, Valus Ta’aurc, Fleet Commander of the Cabal Siege Dancers, hides in an Imperial Land Tank. Fight through his guard and stop this terror before he destroys all of Freehold.
- Epic — Heavily shielded and highly aggressive enemies appear in great numbers.
- Solar Burn — Solar damage from any source is greatly increased.
- Small Arms — Primary Weapon damage is favored.
- Juggler — No ammo drops for your equipped weapon.
- Grounded — Players take more damage while airborne.
Vanguard Heroic Strikes
- Heroic — Enemies are more numerous and aggressive.
- Fresh Troops — Some enemy squads have been fortified with additional reinforcements.
Court of Oryx (Guide)
Tier 3: Kagoor
This is one of the more challenging boss fights in Court of Oryx simply because there’s is a lot going on between dealing with multiple minions, including Ogres, and attempting to gain buffs.
Kagoor is immune to damage until the Servite Ogre is defeated. This Ogre has loads of health, though, and other Ogres to help it, along with Devoured Shadows and Maleficent Eyes. Destroying the Eyes gives a buff called Ogre’s Fury that stacks up to three times and increases the damage done to Ogres.
Players will need to use the rocks and pillars to avoid the Servite Ogre’s attacks and bring it down. Once the Servite is dead, attack Kagoor quickly with heavy weapons and super abilities to bring him down.
[Image via Bungie]
Weekly Crucible Playlists
- Mayhem Rumble
- Inferno Control
Shaxx Crucible Weekly Bounties
|Individual Achievement||Win 2 Crucible matches with an individual score of at least 1,500 points.||3,750||75|
|Making an Impact||Win 7 matches.||3,750||75|
|Crucible Combat||Win one game in three different Crucible game modes: Control, Rift, Rumble||3,750||75|
|Featured Matches||Earn points in any featured playlist. Crucible wins are worth 3 points. Starting a new match costs 1 point.||3,750||75|
|Rifles and Cannons||Defeat 10 opposing Guardians with each Primary Weapon type:||3,750||75|
|The True Meaning of War||Complete all 5 of Shaxx’s weekly bounties in one week.||5,000||200|
Arcite Crucible 99-40 Weekly Bounties
|Full Auto||Complete matches in any playlist with a minimum of 6 Auto Rifle kills.||3,750||75|
|Ballistic Scalpel||Complete matches in any playlist with a minimum of 6 Scout Rifle kills.||3,750||75|
|Ballistic Trauma Expert||Complete a match in any playlist with a minimum of 9 Hand Cannon kills.||3,750||75|
|Bullet Grouping Expert||Complete a match in any playlist with a minimum of 9 Pulse Rifle kills.||3,750||75|
Petra Weekly Bounties
|Take the Wanted||WANTED: Irxori, Lost to Oryx. Cosmodrome. Fireteam recommended.
Note: Can be found on Earth in the Skywatch.
|Take Them Out||Kill 12 Consumed or named Fallen, Hive, Cabal, or Vex on Venus.||1,500||250|
|Take Them All||Kill 100 Taken.||1,500||250|
Prison of Elders Level 32 — The Forever Eater
Qodron, a Vex chronovore, sees only one outcome: your demise. Prove it wrong.
|1||Vex||Mini-Boss Fight||Catapult – Grenade recharge rate is greatly increased.|
|2||Vex||Dismantle Mines||Void Burn – Void Damage from any source is greatly increased.|
|3||Fallen||Mini-Boss Fight||Brawler – Guardian Melee damage is greatly increased.|
|4||Vex||Eliminate the Target||Small Arms – Primary Weapon damage is favored.|
|5||Vex / Qodron||Boss Fight||Trickle – Recharge of abilities is significantly reduced.|
- House of Judgement x 200
- Armor Core
Prison of Elders Level 34 — Machine Wrath (Guide)
Archon Servants have raised their own corrupted Servitor-god, Kaliks Reborn. Defeat it and be rewarded.
|1||Cabal||TBD||Specialist – Special Weapon damage is favored.|
|2||Fallen||TBD||Lightswitch – Minions of darkness deal much more melee damage.|
|3||Fallen||TBD||Airborne – Players deal more damage while in the air.|
|4||Fallen||TBD||Exposure – Guardian shields are increased but do not replenish.|
|5||Fallen/ Kaliks||Boss Fight||Grounded – Players take more damage while airborne.|
- House of Judgment x 300
- Weapon Core
- Etheric Light
Prison of Elders Level 35 — Skolas’ Revenge (Guide)
Skolas and his crew challenge the Guardians who captured him. Face him with a Fireteam of three. End him.
|1||Hive||None||Exposure – Guardian shields are increased but do not replenish.
Brawler – Guardian Melee damage is greatly increased.
|2||Vex||Destroy Mines||Grounded – Players take more damage while airborne.
Airborne – Players deal more damage while in the air.
|3||Cabal||Dismantle Mines||Catapult – Grenade recharge rate is greatly increased.
Arc Burn – Arc Damage from any source is greatly increased.
|4||Fallen||Eliminate Target||Specialist – Special Weapon damage is favored.
Juggler – No ammo drops for your equipped weapon.
|5||Fallen||Mini-Boss||Trickle – Recharge of abilities is significantly reduced.
Small Arms – Primary Weapon damage is favored.
|Boss Fight||Small Arms – Primary Weapon damage is favored.
Lightswitch – Minions of darkness deal much more melee damage.
- House of Judgment x 500
- Armor Core
- Weapon Core
- Etheric Light
[Image via Bungie]