‘Destiny’ Weekly Reset For December 22: Second Shot At Warpriest Challenge

The first cycle of Destiny Raid Challenges has completed, and a new one began with the Weekly Reset for December 22. The Warpriest challenge returns, along with a Nightfall trip to see the Undying Mind.

King’s Fall Raid Challenge Mode — Warpriest

The first challenge for the King’s Fall Raid Challenge should be a snap for those experienced with the encounter already. The fireteam must ensure that no one player holds the aura during the damage phase more than once.

Since it typically takes three to five phases to take out the Warpriest, the fireteam just needs to have the players that last held the aura not step on a plate. Expert teams that can take the Destiny boss down in two phases shouldn’t have any trouble.

Possible rewards for the challenge on Normal include a 310 Light level Artifact and 310 Light level weapon and one of the missing Calcified Fragments along with the normal chance at an Exotic. The rewards on Hard mode are a 320 Light level Artifact and 320 Light level weapon plus the “Worm God’s Servant” emblem and the Calcified Fragment. You can get the Normal mode rewards in Hard mode in addition to the 320 level rewards.

Nightfall — The Undying Mind

Destiny Dust Palace Strike (PlayStation, Xbox)
Meridian Bay, Mars An ancient Mind, feared by the Vex themselves, hides among the channels of the Black Garden. Find this machine and end its existence.

Modifiers

  • Epic — Heavily shielded and highly aggressive enemies appear in great numbers.
  • Berserk — Minions of the Darkness won’t flinch, even after massive damage.
  • Brawler — Guardian melee damage is greatly increased.
  • Match Game — Enemy shields are resistant to all unmatched Elemental Damage.
  • Trickle — Recharge of abilities is significantly reduced.

Vanguard Heroic Strikes

Modifiers

  • Heroic — Enemies are more numerous and aggressive.
  • Fresh Troops — Some enemy squads have been fortified with additional reinforcements.

Court of Oryx (Guide)

Destiny Court of Oryx Balwur (PlayStation, Xbox)
The Wizard Balwur may be the easiest Tier 3 boss to appear in the Court of Oryx yet. The hook with her is that the floor of the court is covered in poison, except for the area underneath the platform. Balwur spawns on top of the platform while Major Acolytes, Knights, and Thrall will spawn and move around the arena. The platform is poison-free, but obviously dangerous, because Balwur will shoot players and drop poison clouds.

Players will need to kill Major Acolytes to create poison free spaces outside of the safe zone underneath the platform for a period of time. Players can then move out from underneath the platform, into the poison-free areas, and shoot Balwur. Repeat as many times as necessary to bring her down.

Destiny Lord Shaxx (PlayStation, Xbox)[Image via Bungie]

Weekly Crucible Playlists

  • Mayhem Rumble
  • Inferno Control

Shaxx Crucible Weekly Bounties

Bounty Description Experience Reputation
Individual Achievement Win 2 Crucible matches with an individual score of at least 1,500 points. 3,750 75
Making an Impact Win 7 matches. 3,750 75
Crucible Combat Win one game in three different Crucible game modes: Control, Rift, Rumble 3,750 75
Featured Matches Earn points in any featured playlist. Crucible wins are worth 3 points. Starting a new match costs 1 point. 3,750 75
As a Team Complete 5 Crucible matches in a Fireteam of 2 or more players. 3,750 75
The True Meaning of War Complete all 5 of Shaxx’s weekly bounties in one week. 5,000 200

Note: The “Making an Impact” bounty can be completed by Sparrow Racing. It is not necessary to win either.

Arcite Crucible 99-40 Weekly Bounties

Bounty Description Experience Reputation
Ballistic Trauma Win 3 matches in any playlist with a minimum of 6 Hand Cannon kills. 3,750 75
Bullet Grouping Complete matches in any playlist with a minimum of 6 Pulse Rifle kills. 3,750 75
Ballistic Scalpel Complete matches in any playlist with a minimum of 6 Scout Rifle kills. 3,750 75
Ballistic Trauma Expert Complete a match in any playlist with a minimum of 9 Hand Cannon kills. 3,750 75
Destiny - Petra Venj (PlayStation, Xbox)

Petra Weekly Bounties

Bounty Description Experience Reputation
Take the Wanted WANTED: Irxori, Lost to Oryx. Cosmodrome. Fireteam recommended.

Note: Can be found on Earth in the Skywatch.

3,000 500
Take Them Out Kill 12 Consumed or named Fallen, Hive, Cabal, or Vex on Venus. 1,500 250
Take Them All Kill 100 Taken. 1,500 250

Prison of Elders Level 32 Urrox’s Grudge (Guide)

Destiny Prison of Elders - Urrox, Flame Prince (Playstation, Xbox)

The Flame Prince Urrox vows to burn the Light until all that remains is darkness and bone.

Round Enemy Objective Modifier(s)
1 Hive None Trickle – Recharge of abilities is significantly reduced.
2 Cabal Dismantle Mines Small Arms – Primary Weapon damage is favored.
3 Cabal Eliminate Target Exposure – Guardian shields are increased but do not replenish.
4 Hive Dismantle Mines Arc Burn – Arc Damage from any source is greatly increased.
5 Hive/ Urrox Boss Fight Solar Burn – Solar Damage from any source is greatly increased.

Rewards

  • House of Judgement x 200
  • Armor Core

Prison of Elders Level 34 — The Forever Eater
Destiny Prison of Elders Qodron (PlayStation, Xbox)

Qodron, a Vex chronovore, sees only one outcome: your demise. Prove it wrong.

Round Enemy Objective Modifier(s)
1 Vex Mini-Boss Fight Catapult – Grenade recharge rate is greatly increased.
2 Vex Dismantle Mines Void Burn – Void Damage from any source is greatly increased.
3 Fallen Mini-Boss Fight Brawler – Guardian Melee damage is greatly increased.
4 Vex Eliminate the Target Small Arms – Primary Weapon damage is favored.
5 Vex / Qodron Boss Fight Trickle – Recharge of abilities is significantly reduced.

Rewards

  • House of Judgment x 300
  • Weapon Core
  • Etheric Light

Prison of Elders Level 35 — Skolas’ Revenge (Guide)

Destiny Prison of Elders - Skolas (PlayStation, Xbox)
Skolas and his crew challenge the Guardians who captured him. Face him with a Fireteam of three. End him.

Round Enemy Objective Modifier(s)
1 Hive None Exposure – Guardian shields are increased but do not replenish.
Brawler – Guardian Melee damage is greatly increased.
2 Vex Destroy Mines Grounded – Players take more damage while airborne.
Airborne – Players deal more damage while in the air.
3 Cabal Dismantle Mines Catapult – Grenade recharge rate is greatly increased.
Arc Burn – Arc Damage from any source is greatly increased.
4 Fallen Eliminate Target Specialist – Special Weapon damage is favored.
Juggler – No ammo drops for your equipped weapon.
5 Fallen Mini-Boss Trickle – Recharge of abilities is significantly reduced.
Small Arms – Primary Weapon damage is favored.
6 Fallen /
Skolas
Boss Fight Small Arms – Primary Weapon damage is favored.
Lightswitch – Minions of darkness deal much more melee damage.

Rewards

  • House of Judgment x 500
  • Armor Core
  • Weapon Core
  • Etheric Light

[Image via Bungie]