When Legion comes to the World of Warcraft, players will no longer use Honor and Conquest as PvP currencies. Instead, the entire PvP structure is being revamped with a new leveling system, new PvP talents, and quicker PvP seasons. At max level, players will be able to level their Honor Level by competing in battlegrounds and arenas. Raising the level lets players unlock new talents while earning gold and Artifact weapon power.
Under the new system, players have 50 Honor Levels to earn. As the player’s Honor Level increases, they can unlock new PvP-specific talents like the Wild Protector talent for Beast Mastery Hunters. This talent lets the Hunter’s Dire Beasts protect nearby allies with a 15 percent damage reduction to those within five yards of the pets. Honor talents are only active while a character is engaged in PvP content according to Battle.net, and these talents will function in addition to the player’s PvE talents.
At max level, the player can choose to keep playing with all their talents unlocked, or they can Prestige their level starting over from level one. Choosing to Prestige a character unlocks a few special rewards like unique badges that show up on the player’s nameplates, titles, faction pennants that shows up on the character’s back, new appearances for the character’s Artifact weapon, or new pets and mounts. Prestige and leveling are completely separate from the player’s rating, giving those that enjoy PvP in a less competitive way an avenue for growth and progress. Resetting the Honor Level does mean that a player will lose access to their talents, but re-leveling will grant access to them again. Be sure to check out the tentative talents of each specialization from the Honor talent calculator on WoWDB.com.
PvP gear in World of Warcraft‘s new Honor system will also be different. Gear will not directly affect players in PvP with them instead benefiting from “pre-determined set of stats” based on the player’s class and specialization. A small modifier based on the player’s item level will contribute to the player’s power, however. Instead of a 25 percent difference in power between players whose item level deviates by 25 item levels today, only a 2.5 percent difference will be in effect under the new system. PvP gear still exists, as WoWhead pointed out with the Vindictive PvP gear showing up in the popular database.
Additionally, seasons will be shorter and more frequent in Legion since there is less of a discrepancy between a player in the beginning of the season versus the end. After all, gear will not be an issues, and a player’s personal Honor Level is theirs to maintain as they see fit.
The overhaul to the way PvP works in Legion is just one small portion of the expansion’s changes to World of Warcraft. Aside from the new level cap of 110 and the addition of the Demon Hunter hero class, Legion is also introducing Artifact weapons, class halls, and a revamped transmogrification system. In fact, the upcoming changes to the transmogrification will free up a hefty amount of bag and bank space for players, holding to several different weapons and armor solely for the purpose of transmogrification. As the Inquisitr reported, players will be able to collect item skins in the new Wardrobe UI instead of keeping each item physically in their bank or bags. Players will be able to hide shoulders, filter their items, and save and edit outfits. The new system will also support tabards, shirts, and illusions.
Legion is expected to release during the summer of 2016 with launch ensured “on or before September 21.” The sixth expansion to World of Warcraft can be pre-purchased now, guaranteeing early access to the Demon Hunter as well as immediately unlocking any digital goods included in the purchase. For example, players that purchase the Digital Deluxe edition of Legion will instantly unlock the Illidari Felstalker mount and the battle pet companion, Nibbles. A few other unlocks for other Blizzard games are also part of the Digital Deluxe edition of Legion.
[Image via Blizzard Entertainment]