Destiny players will want to avoid hunting for Xûr in the Tower this week. The Agent of the Nine and his Exotic goods have absconded to the Reef this weekend, a first since the launch of The Taken King. PlayStation and Xbox owners do get the chance to grab one of the more fun Fusion Rifles in Year Two along with a new Hunter helmet, though.
This week’s hiding spot for Xûr is in the Reef social area. You’ll want to turn right from the spawn point, head down the stairs past the Bounty vendor, and then go in the first door to the right of the bottom of the stairs. The Agent of the Nine is tucked away in a corner on the right.
Xûr and his items will only be available in Destiny through the morning of Sunday, December 6. As soon as the clock strikes 5 a.m. ET / 2 a.m. PT, he will be gone.
Update: The door to get to Xûr may be closed when you enter the Reef. If it is return to orbit and then return to the Reef. Bungie posted on Twitter that it is aware of the issue and is “working on a solution.”
We’re working on a solution to get Xur to open those doors. Please stay tuned! https://t.co/kB1ECJPkEE
— Bungie (@Bungie) December 4, 2015
The Telesto is the big draw for Xûr’s Exotic goods this weekend. It is one of the more unique weapons in the game that can be extremely useful against large mobs of small minions or even some of the larger ones.
The armor this week features Year Two pieces for the Warlock and the Hunter, with the latter being sold by Xûr for the first time. Hunters who love to generate orbs will want to pay attention to the Skyburners Annex.
Exotic Gear on Sale
|Ruin Wings||Titan Helmet||41 Discipline /
|13 Strange Coins|
|Skyburners Annex||Hunter Helmet||48 Intellect /
|13 Strange Coins|
|THE STAG||Warlock Helmet||50 Discipline /
|13 Strange Coins|
|Telesto||Fusion Rifle||23 Strange Coins|
|Legacy Engram||Exotic Year One Special Weapon||31 Strange Coins|
|“Emerald Coil”||Legendary Vehicle Upgrade||23 Strange Coins|
|Void Drive||Legendary Vehicle Upgrade||23 Strange Coins|
|Heavy Ammo Synthesis||Ammo Synthesis 3-pack||1 Strange Coin|
|Three of Coins||Exotic Chance Boost 5-pack||7 Strange Coins|
|Glass Needles||Resets Exotic Stats 3-pack||3 Strange Coins, 3 Motes of Light, 1 Exotic Shard|
For those wondering what to get, here are a few helpful hints.
The exploding-purple-goo-shooting Fusion Rifle is available to pick up and is well worth the price. A sticky residue is left behind once each shot explodes after a short delay, which is perfect large groups of low level minions such as Thrall. It’s also powerful enough to quickly bring down a Minotaur’s shield and then the Minotaur.
Destiny players will also enjoy the bonus Telesto perk of generating Orbs of Light each time the weapon kills two or more enemies with a single shot.
The ability to gain extra Heavy Weapon ammo drops is always welcome and the Year Two versions of Ruin Wings continues the tradition with the “Seeds of Ruin” perk for Titans. This week’s edition also offers the choice between faster reloading for Hand Cannons and Machine Guns, as well as a choice between increased grenade throw distance and bonus grenade energy on melee hits.
The split stat of 41 Discipline and 40 Strength may call for a reroll using the Glass Needles.
The Skyburners Annex helm will turn Hunters into everyone’s best friend. The intrinsic “Versatile Shooter” perk generates extra Orbs of Light with a chance to receive extra Special Weapon ammo when picking up Orbs. The Nightstalker subclass is already a prolific Orbs of Light generator and there’s a chance to create up to 50 percent more with this helmet on.
The optional perks are “Ashes to Asset” for extra Super energy from grenade kills and “Heavy Lifting” for extra Super energy from Heavy Weapon kills. There is also the “Invigoration” perk for bonus melee energy on Orb pickup.
The 48 Intellect/48 Strength is solid for the Skyburners Annex. Destiny players will only need to use Glass Needles if they are unhappy with the perk bonuses.
The Stag helmet not only makes your Destiny character look like a creepy deer, it also comes with the “Doe or Die” perk to grant faster Super energy recharge when you are the last member of your fireteam standing and can proc an overshield on respawn. This is probably best used for small team PVP multiplayer game types, such as Elimination and Trials of Osiris, since they allow for situations where you could be the last man standing. However, we did see a three man fireteam use this perk effectively to bring down Oryx in the King’s Fall Raid.
The optional perks on The Stag are a choice between the “Ashes to Assets” for bonus Super energy from grenade kills and “Heavy Lifting” for bonus Super energy from heavy weapon kills on minions. There is also “Better Already” regenerates shields immediately on orb pickup.
Like the other two pieces, the 50 Discipline/46 Strength stat split on this helmet is decently strong. Players may want to use Glass Needles to re-roll the perks to something like “Inverse Shadow.”
[Image via Bungie]