A Rainbow Six: Siege open beta was supposed to launch Wednesday for the PlayStation 4, Xbox One, and PC to give gamers a final chance to test out the game ahead of its full release in just six days. Ubisoft announced a delay for the beta instead, but does not expect the full launch of the game next week to be affected.
“We’re currently seeing issues with matchmaking times and disconnection on all platforms,” Community Manager Jax explained on the Rainbow Six forums. “As such we’re postponing the Open Beta until a later time and keeping the game under Closed Beta status. We apologize for the delay and can assure you this is our top priority. We will keep everyone updated regularly as we continue to deploy improvements.”
This is obviously concerning for those interested in Rainbow Six: Siege as it is due out for everyone in just a few days. The closed beta for the game still rumbles on as Ubisoft attempts to nail down the issue and deploy the fix.
“Game sessions are not starting properly and we’ve encountered server issues, leading to failed connections. We’ve identified the root issue that was introduced after the Technical Test while fixing a separate aspect of the game. A fix is currently under test and will be deployed within the next few hours,” Jax elaborated.
That fix was deployed at approximately 6 p.m. ET, but Ubisoft isn’t ready to open the beta to all PS4, Xbox One, and PC players just yet.
“We will be monitoring how the fixes impact the game experience throughout the night. We will give you another update tomorrow at 10AM EST,” the Community Manager continued. “In the meantime, our Closed Beta continues.
In separate updates, Ubisoft revealed that maintenance on the PS4 and PC versions of the Rainbow Six: Siege continues through the evening. Meanwhile, some Xbox One close beta participants report that matchmaking is still experiencing problems, while others are reporting the issue is resolved.
Obviously, a beta is used to ferret out problems such as this. However, it is disconcerting to run across these types of issues just days ahead of release. The worry is only exacerbated by problems with games released over the past year, including Ubisoft’s own Assassin’s Creed: Unity. Gamers have also seen major issues with Halo: The Master Chief Collection and Batman: Arkham Knight among many others.
When the Rainbow Six: Siege open beta does go live, players will be able to experience three maps – Kanal, Hereford, and House – along with three different game modes. “Bomb” and “Secure Area” are the two PVP modes while “Disarm Bomb” is the PVE mode that pits one to five players against a cadre of AI-controlled terrorists.
Meanwhile, Ubisoft revealed the Season Pass details for Rainbow Six: Vegas last week. The $30 pass offers seven-day early access to all of the additional operators that will be added to the game post-release, as previously covered by Inquisitr, along with in-game currency to spend and exclusive weapon skins.
While the Rainbow Six operators will cost money, Maps will be free to all players. This will keep the community from splitting between different playlists made to support DLC releases. This is a concept seen in more and more titles such as Evolve and Halo 5: Guardians. There are still some holdouts for the old DLC model of multiple map packs on different playlists, including Call of Duty: Black Ops 3 and Star Wars: Battlefront.
Does the multiplayer matchmaking issues with Rainbow Six: Siege just days before release cause any concern for you? Sound off in the comments section below.
[Image via Rainbow Six: Siege]