‘Fallout 4’ DLC Plans, Season Pass, Mods, PS4 Experience

Some new information has come to light about Fallout 4, the highly anticipated RPG coming from Bethesda Softworks. Fallout 4, which is due out November 10, is still sitting on the first page of the Steam Best Sellers list, two months out from release.

It’s been predicted that Fallout 4 will outsell previous bestseller Skyrim, which has easily surpassed 20 million copies on PC alone, and Bethesda has stated their intention to devote their developers to supporting the game for as long as possible, a move which will considerably push back development on the next Elder Scrolls game.

Along those lines, Bethesda has finally shed some light on Fallout 4 DLC details, specifically, that there will be DLC on the way, and that a Season Pass will also be made available for $30. That Season Pass will run $30 and grant access to all Fallout 4 DLC that is going to be released, which Bethesda claims will end up granting players roughly $40 in value, according to Design & Trend. That having been said, they indicated that any paid content added beyond what is already planned will also be granted to Season Pass holders free of charge, potentially increasing the value of the Season Pass significantly. Ecumenical News reports that the first Fallout 4 DLC is expected to arrive sometime in 2016.

Naturally, Fallout 4 will also be receiving regular patches, bug fixes, and updates including additional non-DLC content.

Peter Hines, Bethesda’s VP of PR and Marketing, also took to Twitter to answer some questions about Fallout 4, according to Gaming Bolt. In particular, he addressed how the game will function on PS4 as compared to PC. Skyrim‘s PS3 edition was plagued with issues, and Hines was quick to assure players that the PS4 release of Fallout 4 would not be following the same path.


Hines also confirmed that third-party Fallout 4 mods would be available on the PS4 — a feature that wasn’t built into the PS3 version of Skyrim.


More specifically, a creation kit for Fallout 4 mods will be made available for PC users sometime early in 2016. Completed mods will then at some point be ported over to the Xbox One edition of Fallout 4, and from there to the PS4 version.

It’s surprising to see this much information about a game that isn’t even due for release for another two months, but Bethesda expects Fallout 4 to be their biggest launch ever. While still cagey, they want to ensure that fans are as excited as they are.

[Image courtesy Bethesda Softworks, via Twitter]