‘Destiny’: Xur’s Exotic Goods For Sept. 4, Patience And Time Seems Apropos


Xur is back in Destiny for one final trip before the massive changes from update 2.0 hit next Tuesday. The mysterious vendor is camped out in the Reef this weekend, and it almost seems as if Bungie is taunting PlayStation and Xbox players over the wait for The Taken King with the appropriately named Patience and Time.

This week’s hiding spot for Xûr is in the Reef social area. You’ll want to turn right from the spawn point, head down the stairs past the Bounty vendor, and then go in the first door to the right of the bottom of the stairs. The Agent of the Nine is tucked away in a corner on the right.

Destiny Xur Reef Location - Right Door (PlayStation, Xbox)

The Exotic gear on sale in Destiny this weekend is an improvement over last weekend. The stats on the armor are better, with the exception of Khepri’s Sting. Meanwhile, Patience and Time is always an excellent sniper rifle pickup for those that don’t have one.

The Destiny 2.0 update will hits Tuesday followed by The Taken King the following Tuesday. Obsidian Mind is already confirmed to have a Year Two upgrade and it is possible that Helm of Saint-14 and Patience and Time will have upgrades as well.

Interestingly, The Ram helmet for Warlocks is the only Exotic piece from House of Wolves Xur has not sold yet. We’ll have to wait and see what happens next Xursday.

Here is what is available for sale and upgrade from Xûr this weekend. Thanks again to DestinyDB for the Exotic information below.

Exotic Gear on Sale

Name Type Max Stat Cost
Helm of Saint-14 Titan Helmet 125 Intellect 13 Strange Coins
Khepri’s Sting Hunter Gauntlets 91 Strength 13 Strange Coins
Obsidian Mind Warlock Helmet 60 Intellect / 55 Strength 13 Strange Coins
Patience and Time Sniper Rifle 17 Strange Coins
Exotic Shard Upgrade Material 7 Strange Coins
Exotic Engram Gauntlet Engram 23 Motes of Light

Curios

Name Type Cost
Auto Rifle Telemetry Basic Consumable x 5 1 Strange Coin
Sniper Rifle Telemetry Basic Consumable x 5 1 Strange Coin
Rocket Launcher Telemetry Basic Consumable x 5 1 Strange Coin
Plasma Drive Legendary Vehicle Upgrade 23 Strange Coins
Emerald Coil Legendary Vehicle Upgrade 23 Strange Coins
Heavy Ammo Synthesis Ammo Synthesis 5-pack 1 Strange Coin
Mote of Light Currency 2 Strange Coins

For those wondering what to get, here are a few helpful hints.

Patience and Time

Destiny Patience and Time (PlayStation, Xbox)

Patience and Time is one of the better sniper rifles in Destiny, thanks to its stability and perks. It’s reload speed is slow, but the magazine does holds six rounds. It also throws in the “Third Eye” perk that keeps the in-game radar up while aiming down the sights. The Patience and Time namesake perk also turns on active camouflage when aiming; useful in PVP and tough spots in PVE. The weapon’s Arc damage is always good for an Arc burn week in the Weekly Nightfall Strikes and Prison of Elders.

Helm of Saint-14

Destiny Helm of Saint-14 (PlayStation, Xbox)

The Helm of Saint-14 is the go to helmet for Defender Titans in Destiny. Its main draw is the “Starless Night” perk that blinds enemies that walk into the Ward of Dawn, which makes them extremely vulnerable. The benefit is greater in PVE than PVP, but it’s still useful in both situations. It also comes with the “Inverse Shadow” to get more super energy from killing PVE enemies and “Rain Blows” to increase melee attack speed.

The 125 Intellect stat roll is 11 points off from the maximum, and an excellent roll for this helmet. If you don’t have one for your Titan yet, get one.

Khepri’s Sting

Destiny Khepri's Sting (PlayStation, Xbox)

Khepri’s Sting is an interesting pair of gauntlets that pairs up well with either the Bladedancer or Gunslinger sub-classes. The “Special Weapon Loader” perk increases the reload speed for all special weapons while “Invigoration” reduces melee cooldown when picking up Orbs of Light. They come with a double hook though. “Touch of Venom” grants invisibility when crouching and lets you do four times the damage when melee attacking an enemy from behind while invisible. There is also a hidden perk that gives a Damage over Time effect of four damage per second over nine seconds in PVP when striking from behind.

These gauntlets essentially free up players to choose two different perks in the Bladedancer skill tree to replace Backstab and Stalker. Meanwhile, Gunslingers are able to gain an invisibility perk. Using invisibility to dismantle mines is one of the best strategies for Prison of Elders.

The downside for Khepri’s Sting this week is the 91 Strength stat roll this week in Destiny. It’s below average, but fortunately the stat roll is not the main draw of these gauntlets.

Obsidian Mind

Destiny Obsidian Mind (PlayStation, Xbox)

The Obsidian Mind helmet is a must-have for Warlocks. The combination of the “Inverse Shadow” (more super energy from killing minions) and “Insatiable” (Nova Bomb kills reduce Nova Bomb killdown) perks will make your Warlock a Nova Bomb-chucking machine. Pair this helmet up with the Soul Rip class talent and the Bad Juju’s “String of Curses” perk for even more damage.

The 60 Intellect and 55 Strength split stat roll is average for the more important Intellect stat. These are still wroth the pickup for anyone that does not have this item in their collection yet as we head into The Taken King.

[Images via Destiny]

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