Final ‘Dragon Age: Inquistion’ Story DLC Asks What Happens After You’ve Saved The World

Dragon Age: Inquisition - Trespasser (PlayStation, Xbox, PC)

The final Dragon Age: Inquisition story DLC, Trespasser, was announced during BioWare’s PAX Prime panel Saturday evening. PlayStation, Xbox, and PC players will be able to answer the question of what happens after the world is saved themselves, though there is a few things they’ll need to know before they jump in.

The Trespasser DLC jumps forward two years in the Dragon Age: Inquisition story line. The world has been saved, but a new threat from the Qunari has emerged, while the Eluvian mirror makes an appearance, as well, to complicate things for the Inquisitor. At the same time, the different factions in Thedas are questioning the continued purpose of the Inquisition.

“It’s something we haven’t tried before: an epilogue,” BioWare’s Mike Laidlaw wrote on the Dragon Age site. “Trespasser tells an entirely new story, set two years after the main game. The story explores what it’s like to be a world-saving organization when the world no longer needs saving. It’s a chance to meet and talk with old friends, to uncover a new threat, and ultimately decide the fate of the Inquisition you worked so hard to build. It might just contain hints about the future of Thedas, too.”

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The catch with Trespasser is players will need to have completed the main Dragon Age: Inquisition campaign before taking on the final DLC. Laidlaw told Game Informer that the add-on “adds an operation to the war table, and once you start that operation, you begin this content set years later.”

That also means the previously released Dragon Age: Inquisition story DLC — Jaws of Hakkon and The Descent — will not be accessible once Trespasser is started. Owners will need to ensure they’ve completed all parts of the game they want to touch prior to starting this final DLC.

The good news is this will give players the opportunity to revisit characters that were locked off later in the game. One example Laidlaw gives is the character who became the Divine.

“Obviously, they’re probably not in a position to get up and galavant around, but we’ve accounted for that,” he explained. “We’ve tried to make sure that the characters who recognize the immediate threat – the Qunari have made a move, and that’s the challenge that comes up – that’s the kind of thing that the Divine would say ‘I’m going to put the armor on for one last round, because this is ridiculous.’ ”

Dragon Age: Inquisition - Trespasser (PlayStation, Xbox, PC)

Another returning character, Solas, was teased at the very end of the Trespasser trailer. The character plays a large role in the ending of Dragon Age: Inquisition, but Laidlaw can’t promise that he will rejoin the party. He does explain that the epilogue is not about him, though.

“Solas remains an exceedingly complicated and enmeshed character in the world. In the course of the DLC, we’re not going to wrap up his storyline – that’s just way too complicated. But we can add a lot of texture and information to it, so it isn’t just this one note of confusion. Instead, it’s an opportunity to learn more about his situation in a way that we may be able to explore in future games. If there are future games.”

Neither Electronic Arts nor BioWare have announced a fourth Dragon Age yet. It seems less a question of “if”and more a question of “when,” however, given the success of Inquisition.

The Trespasser DLC for Dragon Age: Inquisition will launch on September 8 worldwide for PlayStation, Xbox, and PC.

[Images via Dragon Age]