‘Destiny’: Xur’s Exotic Goods For Weekend Of August 21, Thunderlord Returns

How can Destiny follow up on a week where Xûr, Agent of the Nine, sold the Gjallarhorn? The short answer is that the PlayStation and Xbox shooter can’t. A coveted Exotic Machine Gun is present with Thunderlord, but the armor on sale should only be considered for those looking to the future and “The Taken King.”

Those looking for Xûr should run straight ahead towards the Vanguard hall after spawning in the Tower. He is located to the right of the table that the three Vanguards are standing at, against the wall. Here’s where you can find him on the Tower map, just to be sure.

Destiny Xur Location - Vanguard Hall

Xûr and his items will only be available in Destiny through the morning of Sunday, August 23. As soon as the clock strikes 5 a.m. ET / 2 a.m. PT, he will be gone.

The livestream for Destiny’s “The Taken King” DLC hosted by Bungie earlier this week revealed that some Exotic weapons and armor pieces can be upgraded to new versions for Year 2. Thunderlord is confirmed to be one of those, which makes the sale of the Machine Gun this weekend very desirable for those who don’t have at least one in their inventory. The status of the armor is unknown, but it won’t hurt to pick them up as well if you don’t already have one and have the Strange Coins.

Here is what is available for sale and upgrade from Xûr this weekend. Thanks again to DestinyDB for the Exotic information below.

Exotic Gear on Sale

Name Type Max Stat Cost
Eternal Warrior Titan Helmet 72 Intellect /
57 Discipline
13 Strange Coins
Mask of the Third Man Hunter Helmet 102 Intellect 13 Strange Coins
Starfire Protocol Warlock Chest 130 Intellect 13 Strange Coins
Thunderlord Machine Gun 17 Strange Coins
Exotic Shard Upgrade Material 7 Strange Coins
Exotic Engram Gauntlet Engram 23 Motes of Light

Curios

Name Type Cost
Auto Rifle Telemetry Basic Consumable x 5 1 Strange Coin
Pulse Rifle Telemetry Basic Consumable x 5 1 Strange Coin
Rocket Launcher Telemetry Basic Consumable x 5 1 Strange Coin
Plasma Drive Legendary Vehicle Upgrade 23 Strange Coins
Emerald Coil Legendary Vehicle Upgrade 23 Strange Coins
Heavy Ammo Synthesis Ammo Synthesis 5-pack 1 Strange Coin
Mote of Light Currency 2 Strange Coins

For those wondering what to get, here are a few helpful hints.

Thunderlord

Destiny - Thunderlord Man (PlayStation, Xbox)

Thunderlord is a beast of a machine gun in PVE scenarios thanks to its high stability, large clip, and perks. It’s a go-to weapon in Nightfall and Weekly Heroic Strikes that use Arc burn, and it comes with a hidden perk that occasionally causes enemies to explode with Arc damage on kills. It’s also a solid weapon to use in Crucible, but not quite as useful as in PVE.

Eternal Warrior

Destiny Eternal Warrior (PlayStation, Xbox)

The Eternal Warrior helmet will give your Titan a statuesque look and frees up one of the Striker perk columns. The main draw on this Exotic piece is the “Resolute” perk, which provides “Unstoppable” for Fist of Havoc. This allows Striker Titans to go with “Shoulder Charge” or “Juggernaut” instead. While this is primarily a PVP perk, its other two perks are geared towards PVE. “Inverse Shadow” gives more Super energy from killing minions and “Infusion” replenishes health when picking up Orbs of Light.

The 72 Intellect stat roll for the Eternal Warrior is excellent for a split stat, while the 57 Discipline is rather weak. This is more of a collector’s item or first Exotic pickup at this point barring an upgrade for “The Taken King.” Striker Titans have better options with the Armamentarium and the Helm of Inmost Light.

Mask of the Third Man

Destiny - Mask of the Third Man (PlayStation, Xbox)

The Mask of the Third Man makes Hunters who roll with the Bladedancer sub-class that much more hated. The “Switchblade” perk increases melee attack speed while the “Unstable Current” perk makes Arc Blades attacks use less super energy. That means you’ll be able to get in a couple of more swings with the Bladedance super. Meanwhile, the “Infusion” perk rounds out this piece nicely by replenishing health when picking up Orbs.

The 102 Intellect stat roll is well below the new 135-ish maximum. That said, this helmet’s usefulness for Destiny players is defined by the ability to extend the Bladedancer super ability attacks and replenish health, which is great for both PVP and PVE. It’s a must have for Bladedancer Hunters, so go ahead and grab it if you don’t have one already.

Starfire Protocol

Destiny - Starfire Protocol (PlayStation, Xbox)

The Starfire Protocol chest armor for Warlocks is meant for the Sunsinger sub-class thanks to the namesake perk. It allows for an additional Fusion grenade. However, this does not stack with the “Gift of the Sun” perk, so you can still only max out at two. What it does allow is for you to select either the “Angel of Light” or “Touch of Flame” perks instead. The ability to carry extra Fusion Rifle and Heavy Weapon ammo is also included.

The 130 Intellect roll is exceptionally poor for chest armor this week, which makes the Starfire Protocol a pass. Destiny players should only consider it for a possible Year Two upgrade option.

[Images via Destiny]