Mass Effect 3 Patch Coming Next Week, Fixes Face Import Bug


If you’ve been holding off on playing Mass Effect 3 for fear of having to remake your Shepard from scratch due to the face import bug, you’ll be glad to know that EA and BioWare announced that the glitch, among other things, will be addressed in an upcoming patch.

The first major Mass Effect 3 patch, due out April 9 on PC and April 10 on Xbox 360/PlayStation 3, fixes the dreaded face import glitch, all without having to mess around with your save files. The issue was caused if you didn’t make any changes to your Shepard between Mass Effect and Mass Effect 2–if you made at least one change to their appearance, you’d be safe from the bug.

Whatever the cause was, BioWare says that the issue should be put to rest when the Mass Effect 3 patch hits PC and consoles next week. In addition to that, the patch adds in a number of bug fixes, from small to potentially game-breaking. Some are platform-specific, but there’s a good number of general bug fixes in there as well.

For the full list of changes coming up in Mass Effect 3‘s first big post-launch patch, see below.

Mass Effect 3 patch notes:

Fixed issues when in some cases Shepard’s customized facial features from ME1/ME2 may not be properly imported to ME3

Fixed an issue when quickly and repeatedly selecting to Resume a Save could result in Player Level reset and a potential locking of powers.

Fixed an issue when selecting Multiplayer in the Main Menu while under a poor network connection could result in an unresponsive state.

Fixed a potential crash while accessing an in-game terminal from Eden Prime level.

Fixed an issue when attempting to login while Server is down. It would display a Server Down message and accepting the Server Shutdown message would shut down the game.

Fixed a potential memory crash while loading a Quick Save of a custom FemShep.

Fixed an issue when restarting missions and acquiring an above max amount of weapon mods results in displayed debug text on-screen.

Fixed an issue when an unresponsive game state could occur during transition after the Conduit level.

Fixed an issue when DLC game saves can be accessed from an account without DLC if another account on the same computer has access to the related DLC. (PC Only)

Fixed an issue when saves from different accounts on the same computer may become locked if one account has access to DLC which the other account does not. (PC Only)

Fixed an issue when potentially the game could enter unresponsive state when transitioning from the Holding Docks area to the Normandy Docks area of the Citadel. (PS3 Only)

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