‘Destiny: House Of Wolves’ Exotic Armor And Weapons
An all new set of Exotic weapons and armor comes with the “House of Wolves” expansion for Destiny. Which will PlayStation and Xbox players covet the most? That information has hit.
So where can you pick up the new Exotic gear in Destiny? The usual places of the Weekly Nightfall Strike, Raids, and Xur will be joined by Prison of Elders and Trials of Osiris.
The new Exotic weapon set comes with only four weapons and two of those are Scout Rifles. One of those is the Fate of All Fools, the rifle that Bungie gifted to one special Destiny player a couple of weeks after the game’s launch. A Sidearm called Dreg’s Promise is also joining the collection in addition, making it the second new of the new special weapon sub-type in addition to the Legendary drop from Prison of Elders.
The Exotic armor for “House of Wolves” appropriately has an animal theme for each of the three Guardian classes for at least one armor type. The Hunter Celestial Nighthawk helmet is already generating buzz for its looks.
Here’s the complete list of Exotic gear for “House of Wolves.” This will be updated as more information becomes available.
House of Wolves Exotic Weapons
Weapon Name | Type | Element | Archetype |
347 Vesta Dynasty | Scout Rifle | N/A | High Impact / Avg. Rate of Fire |
Special Perks
- Icarus – Improved accuracy while airborne.
Choice between:
- Goliath – Non-precision kills temporarily increase Armor stat for 15 seconds.
- David – Precision kills temporarily increase Agility stat for 15 seconds.
Weapon Name | Type | Element | Archetype |
Fate of All Fools | Scout Rifle | N/A | High Impact / High Stability |
Special Perks
- Zen Movement – Causing damage with this weapon increases its stability.
- The Fate of All Fools – Chain body shots to gain bonus damage on your next precision shot.
Weapon Name | Type | Element | Archetype |
Queenbreakers’ Bow | Fusion Rifle | Arc | Low Impact / High Rate of Fire |
Special Perk – Two firing modes
- Marksman Sights – Long-range sights with slower charge time, greater damage, and ammo and charge displays.
- Combat Sights – Low-zoom sights with faster charge time and ability energy display.
Weapon Name | Type | Element | Archetype |
Dreg’s Promise | Sidearm (Special) | N/A | Low Impact/ High Rate of Fire |
Special Perks
- Reserve Ammo – This weapon always has ammo on respawn.
- Grave Robber – Melee kills while this weapon is equipped have a chance to refill the magazine.
- Shock Rounds – High ricochet shock rounds with enhanced target acquisition.
Weapon Name | Type | Element | Archetype |
Lord of Wolves | Shotgun | Solar | Extra Damage to Fallen / Suppresses Captains |
Special Perks
- Devil’s Touch – Kills with this weapon rally nearby allies with +3 recovery. Lasts 30 seconds.
House of Wolves Exotic Hunter Armor
Name | Type | Perk 1 | Perk 2 | Perk 3 |
Celestial Nighthawk | Helmet | Ashes to Asset | Inverse Shadow | Big Game |
Khepri’s Sting | Gauntlets | Primary Weapon Loader | Invigoration | Touch of Venom |
Bones of Eao | Leg | Heavy Weapon Ammo | Not Bound by Law | N/A |
Perk Descriptions
- Ashes to Asset – Replenish Super Energy when you kill an enemy with a grenade.
- Inverse Shadow – Increased Super Energy gained from killing minions of the Darkness.
- Big Game – Golden Gun fires one shot, delivering 6x damage, while granting Keyhole for overpenetration.
- Primary Weapon Loader – Increased reload speed with Primary weapons.
- Invigoration – Reduces melee cooldown each time you pick up an Orb of Light.
- Touch of Venom – Gain invisibility after crouching in place for a short time. Melee attacking an enemy from behind while invisible deliver 4x damage.
- Heavy Weapon Ammo – Increases the amount of Heavy Weapon ammo you can carry.
- Not Bound by Law – Upgrades Double Jump with an additional jump.
House of Wolves Exotic Titan Armor
Name | Type | Perk 1 | Perk 2 | Perk 3 |
Eternal Warrior | Helmet | Inverse Shadow | Infusion | Resolute |
ACD/0 Feedback Fence | Gauntlets | Rain Blows | Brawler’s Charge | Wrath Conductors |
Peregrine Greaves | Chest | Heavy Weapon Ammo | Peregrine Strike | Random |
Perk Descriptions
- Inverse Shadow – Increased Super Energy gained from killing minions of the Darkness.
- Infusion – Replenishes health each time you pick up an Orb of Light.
- Resolute – Provides Unstoppable for Fist of Havoc.
- Rain Blows – Increases melee attack speed.
- Brawler’s Charge – Replenish Super Energy when you kill an enemy with a melee.
- Wrath Conductors – Taking damage from a melee attack deals damage in an area around you.
- Heavy Weapon Ammo – Increases the amount of Heavy Weapon ammo you can carry.
- Peregrine Strike – Shoulder Charge deals bonus damage when activated in the air.
House of Wolves Exotic Warlock Armor
Name | Type | Perk 1 | Perk 2 | Perk 3 |
The Ram | Helmet | Infusion | Scholar’s Draw | Strength of the Ram |
Nothing Manacles | Gauntlets | Energy Projection | Innervation | Scatter Charge |
Purifier Robes | Chest | Serpent’s Mouth | Serpent’s Tail | Burn Brighter |
Perk Descriptions
- Infusion – Replenishes health each time you pick up an Orb of Light.
- Scholar’s Draw – Replenish Super Energy when you kill an enemy with a melee.
- Strength of the Ram – Increased armor. All Voidwalker melees trigger Life Steal on hit.
- Energy Projection – Increases grenade throw distance.
- Innervation – Reduces grenade cooldown each time you pick up an Orb of Light.
- Scatter Charge – Enables tracking for Scatter Grenades. Hold an extra Scatter Grenade charge.
[H/T: DestinyDB for digging these out of the Destiny updates prior to the House of Wolves release.]
[Images via Bungie, DestinyDB]