‘Halo: The Master Chief Collection’ April Update Detailed, Adds New Quitting Penalties

343 Industries has started to prep Halo: The Master Chief Collection fans on what they can expect in April’s content update to the Xbox One game.

In a blog post on their website, 343 laid out their plan for the update, specifically targeting matchmaking, ranked matches, and adjusting balance in some of the team-sizes in certain Halo playlists. 343 also states that the content update, still on track for April release, will “address a variety of issues across the game.”

One of the issues the Halo patch will specifically address are the penalties for players quitting and betraying teammates within the game. While 343 didn’t specifically detail what the penalty would be for offending players, Halo fans will likely learn more as the patch starts rolling out and notes become available.

Also a point of emphasis in Halo: The Master Chief Collection is balacing team size for certain playlists. 343 announced the team rolled out an update last night targeting specifically Halo: Combat Evolved‘s player size. Now instead of the team size being 2-3 players, 343 has made the team size strictly two players minimum. Hopefully, this fixes any issues of unbalanced teams, especially in ranked matches. The Halo devs will be monitoring this over the next day or so to make sure the patch is working as expected.

Lastly, fans will be seeing the return of a few playlists to Halo. SWAT and Team Snipers are coming and 343 will be monitoring the data to see which playlists that are added should become permanent fixtures in the game.

Halo: The Master Chief Collection has not had a smooth launch to say the least. With multiplayer servers broken at launch and continuing to stay broken until just a few weeks ago, Microsoft’s flagship game of 2014 was the prototypical argument for delaying broken games. Since then, we’ve seen multiple high-profile titles push back their launches in order to have a stable launch, and Halo can be pointed to a game that would’ve benefited from that.

However, Halo 5: Guardians held a well-received and moderately stable beta event, so fans are hopeful 343 has learned from their experience. This is especially hopeful as Microsoft revealed the release date for their upcoming Halo entry last night via a live-action trailer, as the Inquisitr reported. Having two broken Halo launches would be terrible for Microsoft and it’s largest franchise, so the onus is on them to make sure Halo 5: Guardians is as smooth as it can be.

[Image via 343 Industries]