The Sims 4: Maxis Proves Themselves To Fans — Is It Enough?

The month of The Sims 4 is drawing to a close, but that doesn’t mean Maxis is slowing down.

To celebrate Valentine’s Day, Maxis issued a challenge to players of The Sims 4. If players managed to rack up four million woohoos over the holiday weekend, Maxis would release a special commemorative gnome in the next Sims 4 content patch. If players exceeded five million woohoos, Maxis would release the gnome and a new hairstyle for sims. Players not only met the challenge, they beat it by 700,000 woohoos. True to their word, Maxis will release the gnome and two new hairstyles in the upcoming March content patch.

Last week, Maxis released their first special game trailer for the first Sims 4 era expansion pack, The Sims 4: Get to Work. The trailer focuses on the doctor career and the additions made to game play related to that career. When The Sims 4: Get to Work is released, sims will follow their path to medical success at a new hospital venue. At the hospital, skilled sims will be able to diagnose new illnesses and diseases that may affect unsuspecting sims. Sims who take the doctor career will be able to tell pregnant sims the gender of their baby, and for the first time in The Sims franchise history, deliver babies. Maxis isn’t done with the announcements yet! Wednesday, the studio will close out the month of The Sims 4 by dropping another trailer, this one focusing on the new detective career.

All of the news about The Sims 4 has not been good. The long awaited Mac version of The Sims 4 launched February 17, and almost immediately players reported problems.

It seems the problems, which ranged from crashes to player being unable to start The Sims 4 at all, related to the way the Mac version of The Sims 4 handles custom content. The Sims 4 has a long history of content creation and game modification by players, and many players took to the official forums to vent their frustrations. Through a representative called SimGuruModSquad, developers identified the issue and, with input from the community, released a patch on February 20, just three days after the release of the Mac version of The Sims 4. One issue, which limits the amount of custom content files a Mac user can have, has yet to be fixed, though Maxis did provide a work around.