After taking an extended break during the holidays, Bioware has now returned to work in hopes of continuing to improve Dragon Age: Inquisition. With that in mind, the developer posted a new article to the Bioware Blog that details the upcoming PC patch notes from the next Dragon Age: Inquisition update.
In addition to simply fixing bug issues within the third patch, Bioware took a look at how certain game systems worked inside Dragon Age: Inquisition and decided to make a few fundamental alterations to the their RPG title. Rather than simply pushing these changes live, the developer decided to explain what will be different once the next Dragon Age: Inquisition update goes live.
Perhaps one of the most commonly talked about bugs within Dragon Age: Inquisition is an issue that causes the ambient banter from NPC companion characters to be suppressed. However, many users believed that they too were affected by this bug because of the rarity to which the random conversations occurred. This caused Bioware to explain how music, banter, and other audio cues were intended to fire while playing Dragon Age: Inquisition.
This meant that several Dragon Age: Inquisition fans who rarely heard party banter were actually simply experiencing the game as intended. A game developer probably never wants to hear that a portion of their user base feels that they are afflicted by an in-game bug when they aren’t. To correct this concern, Bioware has decided to rework how and when these ambient companion conversations will take place.
“Based on feedback from our players, we tweaked the banter system to be less random in order to prevent extra-long periods of silence.”
The upcoming third patch for Dragon Age: Inquisition will also introduce a large number of bug fixes to all version of the game. While Bioware has only revealed the PC patch notes at this time, the next Dragon Age: Inquisition update is expected to correct similar issues across all platforms. Some of the more notable changes from Dragon Age: Inquisition‘s next patch include the following.
- Changed Tactical Camera so that it no longer re-centers when the player changes party members.
- Fixed exploit that allowed for infinite influence.
- Fixed issue that allowed players to exploit their gold value in single-player mode.
- Fixed allied mage AI so they did not dispel targets that the player had frozen.
- Fixed issue that caused the bar displaying armor rating to not update correctly for crafted gear.
- Fixed issue that caused extra potions granted by items to be lost when players return to Skyhold.
- Fixed issue that caused Mind Blast’s upgrade, Fortifying Blast, to not provide additional barrier.
- Fixed issue that could result in the opt-in conversation UI continuing to be displayed if players opted out very quickly as the UI was starting to be displayed.
- Fixed issue that could result in the world map being permanently displayed in the Storm Coast.
- Fixed issue that could result in being unable to switch party members after looting.
- Fixed issue that could result in party members not following orders to revive a party member in Tactical Camera mode.
- Fixed issue that could cause dragons to become unresponsive.
- Fixed issue that would cause dragons to freeze during their roar.
- Fixed issue that could cause some conversations to be “hitchy.”
While Bioware is currently working on the upcoming patch for Dragon Age: Inquisition, the title’s executive producer has recently confirmed that the developer is also hoping to add larger new features to the game. The Inquisitr recently reported that that Bioware’s Mark Darrah has confirmed that the development team is trying to add a way for players to be able to change their Dragon Age: Inquisition character’s appearance at any point.
Full patch notes for the console editions of Dragon Age: Inquisition will also be released. The third update itself is expected to become ready to download on all platforms soon.
[Images via Dragon Age]