Battlefield games have built up a bit of a bad reputation for shoddy launches, and Battlefield 3 certainly wasn’t the one to break the cycle.
Upon launch, players across all three platforms were reporting issues connecting to servers, staying in servers once they were connected, and so on. The problem was particularly bad on Xbox 360, with a significant number of users being unable to play multiplayer at all.
Now, EA says that servers are becoming more and more stable across all platforms. The fight isn’t over just yet, though.
“We are happy to report that PS3 and PC players experienced server stability all weekend, and Xbox 360 servers are at 95 percent and climbing,” an Electronic Arts spokesperson told Kotaku. “There were a number of different factors that impacted server connectivity across the platforms. Regardless of the cause or platform, our Online teams are standing by to identify the issues and addressed them as they arise. We will not rest until we’re at 100 percent.”
As for why the Xbox 360’s server woes were much more severe than the problems players were experiencing on other platforms, the EA spokesperson had this to say:
“There are a number of different factors impacting server connectivity on Xbox 360. It is a particularly complex server architecture and we continue to work with Microsoft to improve connectivity. Our Online teams are standing by 24/7, identifying issues and addressing them as they arise. We are gamers, too, and understand how frustrating it is not to be able to play the game without interruption. We appreciate their patience and promise, it will be worth the wait.”