Jade Raymond is off to explore the other dimensions of the gaming industry.
Polygon is reporting that Raymond is handing the reins of Ubisoft Toronto to Alexandre Parizeau on October 29. Raymond has stated while she is not sure what she will be doing next, she does wants to remain in the gaming industry.
“I’ve spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games,” Raymond said in a prepared statement. “This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I’m confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities.
“Stay tuned for more on what’s next for me, but for now, I’d like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavours,” Raymond added.
Raymond got her start in the game industry as a programmer for Sony. Raymond went on to work at Electronic Arts, as a correspondent for The Electric Playground, and finally Ubisoft Montreal, where Raymond joined as the producer of Assassin’s Creed. Raymond went on to serve as the executive producer of Assassin’s Creed 2, Watch Dogs, and Tom Clancy’s Splinter Cell: Blacklist. She helped open the Ubisoft Toronto Studio and served as its managing director since 2009, helping to expand the studio from one focused on a single game to an array of titles.
Gamespot is reporting that Parizeau is a 15-year veteran of the video game industry, and served as senior producer on Splinter Cell: Blacklist and producer on Splinter Cell Conviction and Rainbow Six Vegas.
Parizeau will report directly to Ubisoft Montreal and Toronto CEO Yannis Mallat.
“On behalf of Ubisoft, I’d like to thank Jade for her leadership and many contributions over the years, and wish her all the best in her next adventures,” Mallat said. “The Toronto studio is a key part of the Ubisoft global network, and Alex has been at the heart of the studio’s growth over the years. He was the obvious choice to lead this talented group of people as they continue to develop amazing games.”
[Image courtesy of Tech Trick World]