As the release of Destiny to the PlayStation 4, Xbox One, and last-gen consoles approaches, Bungie shared some additional details on Raids in an update on Friday. Design Lead Luke Smith revealed the basics of how the loot systems works with games while the first sets of loot leaked out thanks to the data mining efforts.
Heroes, loose in the wild. http://t.co/by3TTPbPiz
— Bungie (@Bungie) August 30, 2014
As The Inquisitir previously reported, loot in Destiny Raids is available on a weekly basis. Once a player completes an encounter and obtains loot, they are not eligible to receive loot from the same encounter again until the Raid resets on Tuesday.
The loot and loot timer for a raid is exclusive to a single character, however. So, a player can run through a raid multiple times during a week if they have more than one character that is Raid capable in Destiny.
Loot in Raids will also be available according to what level difficult it is played at.
Each class has an entire set of gear to chase across the two difficulties.
And of course, there are Raid weapons. Each of Destiny’s nine weapon archetypes (Auto Rifle, Hand Cannon, Pulse Rifle, Fusion Rifle, HMG, Rocket Launcher, Sniper Rifle, Shotgun and Scout Rifle) has a Legendary version that has been created specifically for the Raid.
The armor and weapons are completely unique to the Raid activity. They are visually and thematically connected to the combatants you’ll fight in the Vault of Glass.
And of course, there are more rewards behind the Vault’s door that we won’t detail today.
- Assault Rifle – Atheon’s Epilogue
- Hand Cannon – Fatebringer
- Pulse Rifle – Praedyth’s Timepiece
- Scout Rifle – Vision of Confluence
- Fusion Rifle – Praetorian Foil
- Shotgun – Found Verdict
- Sniper Rifle – Praedyth’s Revenge
- Machine Gun – Corrective Measure
- Rocket Launcher – Hezen Vengeance
Blue Vex Set (Normal)
Gold Vex Set (Hard)
|Head||Prime Zealot Helm||Battlecage of Kabr||Facade of the Hezen Lords|
|Chest||Prime Zealot Cuirass||Kabr’s Wrath||Robe of the Hezen Lords|
|Gauntlet||Prime Zealot Gloves||Kabr’s Brazen Grips||Gloves of the Hezen Lords|
|Legs||Prime Zealot Greaves||Kabr’s Forceful Greaves||Tread of the Hezen Lords|
There’s also the following Destiny lore that goes along with each class set.
Forged from the cores of Hezen Vex. If you feel a sense of revelation, remove immediately and inject antientheogens. Forged from the ruin of Hezen Vex armor. The sensory interface feels more natural than bare skin. Forged from the remnants of broken Vex. Some of the component matter is older than the solar system. Skinned in the membranes of the Hezen Vex. There is very little risk they will become permanently attached to your body.
Kabr fought the Vex alone. But somehow they didn’t kill him. In the aftermath, he became obsessed with the machines. He consumed their technology like fire. Fashioning armor from their remnants. He was claimed by the Vault. His armor and myth are all that remain.
The helm’s nerve interface incorporates Vex cells. They’re dead, of course. But not too dead to dream. “Slept in the armor last night. Woke to feel my heart stuttering to the pattern of an unknown signal.” “Capable gauntlets. Extremely effective. I have only one piece of advice: never touch a living Vex.” Rumor has it that the exile Osiris came too close to understanding the Vex.
What do you think of the Destiny Raid loot so far? Let us know in the comments below.
[Image via Bungie]