[ Above video is Rated R for Extreme Violence. Viewer discretion is advised. ]
Gamers everywhere have been waiting patiently for information on the next game in the Mortal Kombat series.
Since 1992, Mortal Kombat has kept players glued to their controllers through use of extremely graphic violence and interesting storylines. Last week, Ed Boon revealed that Mortal Kombat X is in development at NetherRealm Studios.
Mortal Kombat X will serve as a sequel to the 2011 reboot of the original Mortal Kombat. The storyline is set approximately 25 years in the future and will be a showcase for old and new fighters for the series.
The demo that was playable at E3 showed 6 characters.
Fan-favorites Sub-Zero and Scorpion are, of course, present and accounted for. Mortal Kombat Veterans Johnny Cage and Sonya Blade were not shown, but they were represented in Cassie Cage, their daughter. The three newer characters were: Kotal Kahn (an Aztec god of war), D’Vorah (a dark fairy-like woman with control over insects), and Ferra/Torr (a two character team consisting of a girl child warrior riding on the back of a large brute warrior – comparable to the duo in Master Blaster from Mad Max 3).
Although only 6 characters were revealed, it seems as though there will be 24 on the initial roster when the game is released. It is unknown how DLC for Mortal Kombat X will affect future character additions.
One of the newer gameplay aspects for Mortal Kombat X will be the ability to use three different versions of every single character. It’s true that in Mortal Kombat: Deadly Alliance, players had a similar mechanic and were able to switch roles on a whim, but it will be maintained differently in Mortal Kombat X.
Players will choose their character, and the role of the character, before the match begins. That character will then be locked into that role for the entirety of the match.
As an example of this mechanic, Scorpion’s roles will be: Ninjutsu, Inferno, and Hellfire. Ninjutsu will allow him to do heavy damage through use of dual wielded swords. Inferno allows him to summon a demon to his side. Finally, Hellfire will allow Scorpion to cause fireballs to rain upon his opponent.
Another new mechanic in Mortal Kombat X will be the ability to interact with each stage.
In 2013, using characters from DC Comics, NetherRealm Studios put out Injustice: Gods Among Us. It was a Mortal Kombat-style game that featured brutal one on one match-ups, storyline, tournaments and contests. One of the mechanics it portrayed was the ability to interact with each stage.
Like Injustice, Mortal Kombat X will allow characters to use ‘found’ weapons, like barrels, broken pipes, and anything else that can be picked up from the scene and used.
However, there are no statements that indicate that Mortal Kombat X will be using the stage transitions from Injustice as well. Regardless of how interesting that might have been.
One of the more familiar aspects of Mortal Kombat that will be returning is the X-Ray mode. X-Ray mode gives gamers the ability to see the actual damage caused by each hit of their opponent.
It looks like Mortal Kombat X might well be one of the goriest games in the entire series. It is set to be released in 2015 for Playstation 3, Playstation 4, Windows PC, Xbox 360 and Xbox One.