‘Titanfall’ Patch Dropping Onto Servers


A Titanfall patch is dropping onto servers over the next day which will address a few issues regarding balancing and some egregious bug stomping. The Titanfall patch should be live on all servers by Monday.

One of the biggest changes in the Titanfall patch we found was the lowering of defense point allocation in Hardpoint mode which has led to many players being first place in the the match simply by sitting and guarding a hard point from IMC or Militia teams. And for players who preferred the smart pistol will find that damage will be reduced when not locked onto a pilot making the weapon less effective as a free shooter. A good balance is that of the Mega Turret which will now be restored to full health upon hacking it for your sides use.

One notable bug fix in the Titanfall patch includes fixing a bug where Titans would be come stuck in their landing position making them good target practice. Otherwise there ar sonly minor tweaks and balances to make the games a more level playing field. You can read the full Titanfall update log on the official forums or see them below in their entirety.

Balancing adjustments and general changes

  • – The damage indicator from Electric Smoke is now much more noticeable
  • – Search Drones will now show up in Classic Modes of Angel City
  • – Arc grenade/mine effects no longer draw on friendly Pilots and Titans
  • – Lowered the point value of defensive actions in Hardpoint mode and CTF.
  • – Increased the score limit in Attrition
  • – Flag Return points reduced
  • – Flag Carrier killed points reduced
  • – Explosives detonated by Dead Man’s Trigger are now slightly delayed
  • – Explosives detonated by Dead Man’s Trigger now play a warning sound before exploding
  • – Slightly decreased the damage of the Smart Pistol when not locked onto a Pilot
  • – Slightly decreased the hip-fire accuracy of the Smart Pistol
  • – Certain Burn Cards could be exploited to give multiple uses
  • – Evac Dropships are now more responsive to Pilots entering them
  • – Hacking a Mega Turret will now restore it’s health to full
  • – Cluster Missiles damage reduced against Evac Dropships

Bug Fixes

  • – Titan could become stuck in the position he lands in
  • – Auto-Titan wouldn’t stand up until you embarked into it
  • – Several rare server issues restarting the game in to the lobby
  • – Pilot could end up out of bounds while rodeoing a Titan as it is destroyed
  • – Pilot could warp through certain locations when jumping off a Titan
  • – Rodeoing a Titan that has been doomed by your SMR could kill you
  • – Players being able to enter some geometry in Smuggler’s Cove
  • – Titanfall will now give proper kill credit when it kills a Pilot embarking into their Titan
  • – Minions in Attrition now continue to spawn until the Epilogue begins
  • – Player couldn’t hack a Mega Turret console
  • – Server would sometimes error when leeching a Spectre
  • – Hardpoints sometimes awarded defense score to players not near the hardpoint
  • – Rare issue when ejecting from a Titan
  • – Server would sometimes error after a match while returning to the lobby
  • – Double XP burn card sometimes not being applied properly

Image Source | ReSpawn Entertainment

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