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	<title>The Inquisitr &#187; Common Public Attribution License</title>
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		<title>Dust 514 to require initial &#8216;cover charge&#8217;</title>
		<link>http://www.inquisitr.com/125348/dust-514-to-require-initial-cover-charge/</link>
		<comments>http://www.inquisitr.com/125348/dust-514-to-require-initial-cover-charge/#comments</comments>
		<pubDate>Mon, 11 Jul 2011 19:04:16 +0000</pubDate>
		<dc:creator>Daniel McCall</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[CCP]]></category>
		<category><![CDATA[Common Public Attribution License]]></category>
		<category><![CDATA[cover charge]]></category>
		<category><![CDATA[dust 514]]></category>
		<category><![CDATA[first-person shooter]]></category>
		<category><![CDATA[mmos]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.inquisitr.com/?p=125348</guid>
		<description><![CDATA[<br />When Dust 514 launches exclusively on the PlayStation 3 next year, you&#8217;re going to need to cough up a &#8216;cover charge&#8217; if you have any intentions to actually play it. In a statement given to GI.biz, CCP CEO Hilmar Veigar Pétursson stated that the cover charge will be used to help support the game at [...]<p><a href="http://www.inquisitr.com/125348/dust-514-to-require-initial-cover-charge/">Dust 514 to require initial &#8216;cover charge&#8217;</a> is a post from: <a href="http://www.inquisitr.com">The Inquisitr</a></p>
<br /><br /><br />]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.inquisitr.com/wp-content/2011/07/dust-514-will-require-initial-cover-charge-e1310410957216.jpg" alt="" title="dust-514-will-require-initial-cover-charge" width="500" height="282" class="aligncenter size-full wp-image-125355" /></p>
<p>When <em>Dust 514</em> launches exclusively on the <a href="http://www.inquisitr.com/tag/playstation-3/">PlayStation 3</a> next year, you&#8217;re going to need to cough up a &#8216;cover charge&#8217; if you have any intentions to actually play it.</p>
<p>In a statement given to <a href="http://www.gamesindustry.biz/articles/2011-07-11-dust-514-requires-cover-charge-from-ps3-players">GI.biz</a>, CCP CEO Hilmar Veigar Pétursson stated that the cover charge will be used to help support the game at launch. In exchange, you&#8217;ll get in-game currency equivalent to the $10-$20 cover charge.</p>
<blockquote><p>&#8220;In the beginning you have to pre-buy credits, so you pay something like $10-$20 to enter the game and you get the equivalent number of credits in the game once you do that. We call this the &#8216;cover charge&#8217;.&#8221;</p></blockquote>
<blockquote><p>“You’re really getting the game for free but you have to pre-buy credits in the beginning. We might go fully free-to-play down the line, but in the beginning we have a cover charge just to manage the initial launch of it.&#8221;</p></blockquote>
<p>There you have it. <em>Dust 514</em> will essentially be free, you&#8217;ll just have to pay to <em>make</em> it free. Or something.</p>
<p><a href="http://www.inquisitr.com/125348/dust-514-to-require-initial-cover-charge/">Dust 514 to require initial &#8216;cover charge&#8217;</a> is a post from: <a href="http://www.inquisitr.com">The Inquisitr</a></p>
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		<title>Facebook Platform a Claytons Open Source Effort?</title>
		<link>http://www.inquisitr.com/798/facebook-platform-a-claytons-open-source-effort/</link>
		<comments>http://www.inquisitr.com/798/facebook-platform-a-claytons-open-source-effort/#comments</comments>
		<pubDate>Wed, 04 Jun 2008 10:12:37 +0000</pubDate>
		<dc:creator>Duncan Riley</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Common Public Attribution License]]></category>
		<category><![CDATA[CPAL]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Facebook Markup Lanugage]]></category>
		<category><![CDATA[Facebook Platform]]></category>
		<category><![CDATA[Open source]]></category>
		<category><![CDATA[open-social]]></category>

		<guid isPermaLink="false">http://www.inquisitr.com/?p=798</guid>
		<description><![CDATA[<br />Ive received two emails from Bob Bickel suggesting that Facebook&#8217;s decision to open source its platform is a claytons effort. Bob suggested that I print them in full so I have: &#8220;Facebook continues to look like the Microsoft of the Social Networking industry with this latest move of creating an open source project — fbOpen. [...]<p><a href="http://www.inquisitr.com/798/facebook-platform-a-claytons-open-source-effort/">Facebook Platform a Claytons Open Source Effort?</a> is a post from: <a href="http://www.inquisitr.com">The Inquisitr</a></p>
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			<content:encoded><![CDATA[<div class="zemanta-img" style="margin: 1em; float: right; display: block;"><a href="http://commons.wikipedia.org/wiki/Image:Facebook.svg"><img style="border: medium none ; display: block;" src="http://upload.wikimedia.org/wikipedia/commons/thumb/0/06/Facebook.svg/202px-Facebook.svg.png" alt="Facebook logo" /></a></div>
<p>Ive received two emails from <a href="http://bobbickel.blogspot.com/">Bob Bickel</a> suggesting that <a class="zem_slink" title="Facebook" rel="homepage" href="http://www.facebook.com/">Facebook&#8217;s</a> decision to open source its platform is a <a href="http://en.wikipedia.org/wiki/Clayton%27s">claytons</a> effort. Bob suggested that I print them in full so I have:</p>
<p>&#8220;Facebook continues to look like the Microsoft of the Social Networking industry with this latest move of creating an open source project — fbOpen. Open, but not really.</p>
<p>The license they chose is CPAL, and there is an excellent review of what this means at <a href="http://ostatic.com/163756-blog/cpalss-whats-thatss#rss">here</a>. The poison pill in this license agreement is that anyone using the Facebook code as part of something else, and puts that up on a website, would need to make all of the code open source. So if MySpace used this code to support Facebook applications, then MySpace would have to open source their entire platform (unless Facebook cuts a private deal with them).</p>
<p>This says that Facebook only wants developers to see the code for the sole purpose of making Facebook applications that run on Facebook.<br />
<span id="more-798"></span><br />
Until further clarification from Facebook, Ringside will keep our Facebook API implementation free from any of this viral CPAL code that Facebook has released. The LGPL license we use lets anyone use and embed our Facebook API, JS, FQL and FBML implementations in whatever way they want without any obligations, other than contributing any code changes they make back to the community.</p>
<p>My suggestion is to let your voice be heard by Facebook to make their platform true open source either with LGPL or with Apache license, as the <a class="zem_slink" title="OpenSocial" rel="wikipedia" href="http://en.wikipedia.org/wiki/OpenSocial">Open Social</a> reference implementation Shindig does. We had all expected more from Facebook, and this is truly disappointing.</p>
<p>Then a follow up email:</p>
<p>I just got a call from Ami Vora of Facebook, who has corrected me on following the advice of <a href="http://ostatic.com/163756-blog/cpalss-whats-thatss#rss">this article</a> — which I referenced in my earlier email below to you today regarding Facebook&#8217;s open source platform announcement. Apparently, the CPAL only applies to open sourcing the files that are changed. So if a class is extended, or the database access logic is put into an API call, then that gets open sourced under the CPAL as well.</p>
<p>Facebook’s use of the CPAL open source license is a step in the right direction:</p>
<p>Upside: The upside is that we love the fact that the community is required to donate changes back to the open source project. This is the reason we use the LGPL at Ringside.</p>
<p>Downside: The downside of the CPAL is the requirement to give attribution. This means a little Facebook badge comes up on all websites that use the Facebook software. This makes sense from a Facebook perspective because it helps them to build their brand in return for donating their software. On the other hand, if every open source project required this, then there would be nothing on web pages except logos — <a class="zem_slink" title="LAMP (software bundle)" rel="wikipedia" href="http://en.wikipedia.org/wiki/LAMP_%28software_bundle%29">Linux, Apache, MySQL, PHP</a>, Tomcat, JBoss, Spring, Zimbra, Postgres, Lucene, MediaWiki, Firefox, etc., etc.</p>
<p>It will be interesting to see if MySpace is anxious enough to run the 26,000 Facebook Applications on their social network to actually put up a little Facebook logo on their website…&#8221;</p>
<p>Food for thought.</p>
<p><img class="zemanta-pixie-img" style="border: medium none; float: right;" src="http://img.zemanta.com/pixy.gif?x-id=f20a6356-4229-42e5-aca8-4b9c460c7626" alt="" /></p>
<p><a href="http://www.inquisitr.com/798/facebook-platform-a-claytons-open-source-effort/">Facebook Platform a Claytons Open Source Effort?</a> is a post from: <a href="http://www.inquisitr.com">The Inquisitr</a></p>
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