Dead Rising 3 will offer multiple endings and the opportunity to explore the world without story-specific guidelines after completing the campaign, Capcom Vancouver producer Mike Jones told OXM.
“I think typically we’ve always had about somewhere between six and 10 [endings], something like that,” Jones said. “There’s a handful of branching points that make a significant difference, and whether you’re able to play beyond the normal timeline or not.”
Dead Rising 3‘s predecessors have also offered the opportunity to play beyond the normal storyline, and the feature returns in the new game.
“Previous Dead Risings would always have modes like the Overtime mode, where you get to discover the truth behind everything that’s been going on,” Jones said. “So there’s not just the six days, we’re going beyond that if you make the right story decisions. So it’s not like choose-your-own-adventure crazy infinite endings, there’s a finite amount, but they all [correspond to] meaningful story decisions that you make as you play through.”
Jones also explained that players can use attribute points on different character categories to level up Nick, the protagonist. Points can also be spent on different weapon categories, allowing players to break the rules a little bit when it comes to creating certain weapons.
“Ultimately, you can combine anything with anything, anywhere,” Jones said.
Dead Rising 3 will also offer a more relaxed “Infinity Mode” that can be unlocked after completing the campaign multiple times. But for those who want more of a challenge, “Nightmare Mode” is available straight out the gate. The mode features AI survivors who can be ordered around to guard areas or board vehicles. These characters are susceptible to permadeath, meaning if they die, they die for good.
Jones said, “It’s probably the most difficult Dead Rising game we’ve ever made. We wanted to sort of have our cake and eat it, serve both kinds of gamers.”
Dead Rising 3 launches with the Xbox One on November 22.