Following Namco Bandai’s surprise announcement of Dark Souls 2 at the 2012 VGAs earlier this month, more details on the sequel are beginning to surface.
The latest info dump comes from EDGE Magazine (via NeoGAF), who ran a feature on Dark Souls 2 in their latest issue. The publication had the chance to visit the offices of From Software, where they were treated to a 10-minute gameplay demonstration.
Perhaps the most surprising tidbit of information to come out from the coverage is that Dark Souls 2 looks significantly better than its predecessor. In fact, the magazine even goes as far as to say that the graphics are on par with Ubisoft’s Watch Dogs, and LucasArts’ Star Wars 1313.
So far, the only platforms confirmed are PlayStation 3 and Xbox 360, with a PC release being likely. When asked whether or not Dark Souls 2 could also be in the works for next-generation systems, the magazine received a polite “no comment.”
The developers told EDGE that Dark Souls 2 is a direct sequel to the original, but it won’t be taking place in the same world. More details on that will have to wait until a later date.
From Software also confirmed suspicions that Hidetaka Miyazaki’s involvement in the development of Dark Souls 2 will be as a supervisor; it was previously announced that Tomohiro Shibuya and Yui Tanimura will be leading development on the game, but Miyazaki’s role was unclear.
Miyazaki is instead working on an all-new IP. Unsurprisingly, he didn’t want to share any details on what that might be.
A few other interesting details were disclosed in the coverage. As I’m sure many of you will be pleased to hear, the team is bringing back server-based PVP with Dark Souls 2.
For news that may not be as well received, Shibuya plans to make gameplay elements like the Covenant system clearer and more accessible, which falls in line with his recently-revealed design philosophy for Dark Souls 2.
Are you excited about Dark Souls 2, or are you worried about how it will be handled with new directors?