For many comic book and video game fans, cosplay is a serious hobby. It is a hobby that requires a lot of skill to do. Cosplayers must have the artistic ability to apply the right kind of makeup to the design. They must also have the sewing and crafting skills required to build complicated outfits, armor, and other costume accessories.
Now, according to NBC News, one cosplayer has landed a job with Irrational Games (the developers behind the Bioshock series) because of her talent.
Irrational Games co-founder Ken Levine said that he announced that he and his team were so impressed with Anna Moleva’s accurate recreation of Elizabeth, one of the stars of their upcoming game BioShock Infinite, that they have hired her to be “the official face of Elizabeth.”
Levine wrote this on the company’s blog:
“We were so amazed by her dedication and her resemblance to Elizabeth that we decided to ask her if she’d like to be involved in helping bring Elizabeth to life in our box, our key art and our upcoming television ad.”
Take a look below to see how Moleva helped the developers change Elizabeth’s character art:
Moleva lives in Moscow, Russia and has dressed up as other video game characters in the past. She brought the character of Poison Ivy from Arkham Asylum to life and has also recreated Empress Jessamine in Dishonored.
If you want to see more of her interpretation of Elizabeth, the gallery is here.
Moleva says she started cosplaying about six years ago when she recreated Yoruichi from the anime series Bleach. But she says in the Irrational blog post that, once she created Elika from the 2008 Prince of Persia game, it was all video game cosplay after that.
Moleva said that Elizabeth’s look came with its own unique challenge. She said:
“The thing is that I first saw Liz as she appeared initially: a different hairdo, a different costume. Then game developers changed the way she looked. I put away the fabrics I had selected and was like, “Okay, no problem.” I started planning another costume, when they changed her appearance again! I remember pacing around my apartment, furious: “Dear developers! How can one cosplay a character whose appearance is constantly changing?!”
Earlier this year, Levine announced that they had decided to delay the launch of BioShock Infinite, the third game in the series. The delay will give the developers time to make it “more extraordinary.”
The highly anticipated first-person shooter is now set to to hit store shelves on February 26, 2013.