Earlier on in the year, THQ gave us the bad news that Insane, the action-horror title from the mind of the famed director/scriptwriter Guillermo del Toro, had been canceled. Although THQ said that the rights were given back to del Toro, the game’s future was looking grim.
Fortunately, things are starting to look brighter. In an interview with IGN, del Toro development on Insane might be moving forward with a new studio.
“We were going to go to a lot of developers after THQ, but it seems like we’re going to be developing it after the first meeting we had,” del Toro explained. “I can’t disclose where it was, but we went to a great developer on the first meeting and it seems that they’re picking it up because they love the package.”
Before Insane was canceled by THQ, del Toro said that development had already been going on for a year and a half. To finish the game, he says that at least two more years may be needed to wrap up development.
“We were two years away. The development span of a game like this is three years. We put a good year and a half into it and we have the universe quite figured out, but we are now going to take that and start doing all the leg work with coding it, creating the engine, and starting to test it,” del Toro explained.
“It’s going to take a good two years of modeling and rendering and creating the environments and all of that. The basic tenants of the game is that it’s created, but now we’re going to need to start actually making it.”