Hideo Kojima Calls ‘Death Stranding’ Groundbreaking, Says It Will Be His Best Work


During his keynote address at the Develop Conference on Wednesday, Hideo Kojima, the creator of the Metal Gear Solid series, said that his latest project, Death Stranding, will be the best game he’s ever made. Also, according to a report from Digital Spy, Kojima has said that he’s very confident that Death Stranding “will be my best work.”

Kojima says that he’s had to make a ton of compromises in his previous games just to get them released, but apparently, he won’t be making any compromises in Death Stranding.

“So far, when I’ve been making games, I’ve had to give up on something or at least compromise on something in order to get things done. But this time, working with you [Mark Cerny] and you bringing the state of the art technologies, we will get around that usual problem.”

Kojima was reportedly forced to make a ton of compromises during the development of Metal Gear Solid V: The Phantom Pain, however, the game was still pretty well-received by the critics.

Death Stranding will be Kojima’s first project since departing from Konami, and it’ll also be the first time in years that he’s developed a game that’s not in the Metal Gear Solid series.

Kojima appeared at last month’s Electronic Entertainment Expo (E3) to announce Death Stranding. His appearance was met with a massive standing ovation, as he’s one of the most beloved figures in the gaming industry. The game was presented during the Sony conference, and it’s set to be released exclusively for the the PlayStation 4.

We don’t know a whole lot about Death Stranding at the moment, but Kojima says that the game’s trailer is stuffed with clues, and it is representative of the game, which means that we will be seeing the beach scene with the Walking Dead’s Norman Reedus.

“It is representative. What you see [in the trailer] will be in the game. There are a lot of hints in there, hidden. The world having this discussion about what this teaser means was kind of the objective. That’s what I wanted to happen.”

Kojima has confirmed a few things about the game, one of which is that the baby in the trailer is not a clone of Norman Reedus’ character. He also said that the trailer isn’t meant to be a dig at Konami.

“As for Konami? I thought people might link it but there’s no connection in there.”

According to Kojima, the game isn’t yet in full production, and he says that he will begin fully producing the game when he makes a decision on which engine would be used. Kojima has reportedly traveled all over the world to find the right game engine to use, though it remains to be seen which one he’ll select.

We do know that Kojima likes to take his time in between games, as Metal Gear Solid V: The Phantom Pain was released seven years after Metal Gear Solid 4: Guns of the Patriots. Of course, he did develop some other smaller Metal Gear Solid games during those seven years, but we didn’t see another major title from him until MGSV was released last September.

Even though Death Stranding doesn’t have a release date yet, it is available for pre-order. Unfortunately, based on Kojima’s track record and considering the fact that it’s not even in full production yet, it could be quite a while before we know when it’ll be released. In fact, we’ll probably have to wait until next year’s E3 to get any further details on the project or a timetable as to when it’ll be released on the PlayStation 4.

[Image via Kojima Productions]

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