Those hoping for an ARK: Survival Evolved Xbox One patch Friday were met with disappointment. Studio Wildcard stated that the patch has been delayed until next week, while also mentioning other possible solutions for tethering and fresh servers.
Community Manager Jat Karunakaran held out hope for patch 732.0 to make it out of QA testing late into the afternoon, but both he and the official game Twitter account eventually threw in the towel and called the latest ARK Xbox One update delayed until next week.
Survivors, the Xbox Patch is still going through QA and will be released next week. Most likely on Monday. #playARK
— ARK (@survivetheark) March 5, 2016
The 732.0 patch adds all of the PC content up through the 236.0 patch delivered to ARK on that platform. This includes Terror Birds, Tribe Alliances, and Grappling Hook, plus the Giant Beaver and Handcuffs.
Another round of performance improvements is included as well, along with the previously promised server settings being added. The notes state all options will be exposed, including custom lists of Engrams and Dino Multipliers.
On the bright side, nothing has been reported as failing QA testing. It just needs a little more time than originally anticipated. This pushes the time between the 731 patch and this next patch to a little over three weeks. However, it will put the Xbox One version ARK: Survival Evolved on par with the PC version in terms of content for the first time.
It likely won’t last long, as the PC will always be the first platform for any updates to the game, but it is good to see Studio Wildcard meet its expectations of releasing console updates approximately every two weeks.
Studio Wildcard also updated the patch notes posted on the ARK website to reveal localizations for 16 different languages added via community contributions. Here are the complete patch notes as updated Friday evening.
- All PC Content up thru PC version 236 (Terror Bird, Grappling Hook, Handcuffs, Giant Beaver, Tribe Alliances, etc etc)
- Approximately 20 percent performance increase! Woohoo thanks Microsoft
- All options exposed for dedicated servers, finally! Even custom lists of Engrams & Dino Multipliers, etc!
- Numerous crash fixes
- Community-contributed Game Localization, added the Following Localizations:
- Simplified Chinese
- Traditional Chinese
Studio Wildcard has not gone into detail about the “numerous crash fixes,” but Community Manager Jat did share one area of ARK that has been fixed on Twitter. A crash caused around the volcano area of The Island has been addressed.
Those hoping for new ARK: Survival Evolved Xbox One servers will have to keep waiting. As previously covered by Inquisitr, Studio Wildcard Co-founder and Creative Director Jesse Rapczack stated that the current number of official servers is enough to hold the current population. He believes the reason people want new servers is a fresh start in ARK without having to worry about “alpha” tribes and overbuilt land.
One suggested solution to the server problem was to setup servers that refresh after a certain period of time has passed. Karunakaran confirmed the studio is still planning out a way to tackle the server issue and they will hopefully be able to implement it soon.
Another question ARK fans bring up is the tether used on non-dedicated servers. This is limited to around 266 meters on the Xbox One, which is obviously difficult to work around for groups. Karunakaran states there is a possibility for the range to be increased once again, but there are also other solutions Studio Wildcard is investigating to get around the issue of the tether.
What do you think of the ARK: Survival Evolved Xbox One patch delay? Sound off in the comments below.
[Image via ARK: Survival Evolved]