Destiny: The Taken King (PlayStation, Xbox)

Large ‘Destiny’ DLC Coming This Year, ‘Destiny 2’ Pushed To 2017

Destiny players starved for content finally have something to look forward to. Bungie and Activision laid out the roadmap for the PlayStation and Xbox shooter over the course of the next year Thursday. Exact details are still light, but there is plenty mentioned to keep the game’s community speculating over the coming months.

The fun started with an Activision fourth quarter 2015 earnings press release.

“Activision Publishing, along with its partners at Bungie, expects to bring a large new expansion to Destiny in 2016 and to release a full game sequel in 2017,” the publisher announced.

Bungie Community Manager David “Deej” Dague provided extra flavor in a weekly update that was released soon after the earnings report announcement. He mirrored the Activision announcement, but provided extra detail for a large update planned for this spring along.

“Prior to the holiday break we mentioned a second, larger update slated for Spring. That content release will feature a significant Light increase, a bunch of new gear to earn and equip, and new challenges for PvE players seeking some more fun experiences and replayability,” Dague wrote.

“Beyond that, the team is focused on delivering a large expansion later this year, and a full Destiny sequel in 2017,” he continued.

“As work wraps up in the weeks ahead, look for more details about the Spring content, as well as more information about our bigger projects in the months that follow.”

Rumors of Destiny 2 arriving later than the expected September, 2016, release started last month with reports that the game was delayed, as the Inquisitr covered. The developer base has attempted to keep the fan base engaged and interested without regular DLC releases through free event releases such as Festival of the Lost, Sparrow Racing League, and the current Crimson Days, along with Iron Banner events.

Meanwhile, the spring update is of immediate interest. This was first teased in December when Community Manager Eric “Urk” Osborne revealed a “significant update to the world and sandbox planned” for early 2016.

A Light level increase will give Destiny players something new to strive for past the current 320 Light level that many are still attempting. It will be interesting to see if Bungie is able to bring in new PvE content, as well as make older content relevant in Year Two.

Destiny Iron Banner (PlayStation, Xbox)
[Image via Bungie]
The release of The Taken King left many Strikes irrelevant, as they were not updated to the new power levels. There is also the issue of Raids, such as the Vault of Glass and Crota’s End, that largely sit unused, along with Prison of Elders. The introduction of the Challenge mode to the King’s Fall has been one way Bungie has kept players engaged in the Raid and returning every week. Destiny players will definitely be keeping an eye out on if this is applied to the older content.

By this time in Destiny Year One, players saw the release of the first DLC add-on, The Dark Below, that came with new story content, Strikes, and a Raid. While it was heavily criticized, it did provide new activities for players to grind through. Additionally, players were already looking forward to the launch of the House of Wolves expansion.

Bungie has also recently undergone a change in the corporate leadership. Studio President Harold Ryan stepped down from the leadership role, while Pete Parsons was appointed Chief Executive Officer by the Board of Directors. Parsons was with the company since 2002, and served as Executive Producer and Chief Operating Officer during that time.

What do you think about the Destiny roadmap over the next year? Sound off in the comments below.

[Image via Bungie]