‘Fallout 4’ Is So Big That Bethesda Doesn’t Want To ‘Cut Up The Game’ To Make A Demo


Each year, the fall season brings plenty of new video game releases as publishers prepare for the time of the year where the most anticipated games all launch at the same time ahead of the holidays. Bethesda Game Studios’ Fallout 4 has definitely risen to the top of many gamer’s wish list over the course of the past few months even though its existence was only just officially announced this past June during this year’s E3 conference.

However, fans will have to take comfort in the knowledge that Fallout 4 is launching on the Xbox One, Playstation 4, and PC in less than two weeks because the developer doesn’t have any plans on releasing a demo for the upcoming game. While answering fan questions on Twitter, Bethesda’s Pete Hines confirmed that they won’t be giving players the opportunity to try out the fourth entry of the post-apocalyptic series since they don’t intend to create a playable demo for Fallout 4.

According to Hines, Bethesda simply wouldn’t easily be able to build a small demo-sized version of Fallout 4 due to the large nature of the game. Anyone who’s played one of the developer’s flagship titles, such as The Elder Scrolls V: Skyrim or Fallout 3, knows that the studio’s games’ feature large open-world settings that are filled with content. The difficulty of trying to figure out how to break down the huge maps is precisely the reason that demos weren’t released for previous Bethesda games as well.

Fallout 4 vaultdweller and dogmeat
Series fans will enjoy the return of Dogmeat [Image via Fallout 4]
Fallout fans also asked if Bethesda might consider releasing a demo at some point after the game has launched, but Hines definitively stated that there aren’t any plans to ever create a demo for Fallout 4. If the developer has stayed away from game demos in the past due to the large nature of their games, then making a demo for Fallout 4 would likely be even more problematic since it is the studios’ first title to be released exclusively on current-gen platforms.

The new hardware allows the team to build bigger worlds with fewer loads that would take even more work to shrink down into a demo. Besides, even if Bethesda wanted to do the extra work to technically figure out how to deliver a smaller demo version of Fallout 4, it’s doubtful that they’d want to since much of the game’s appeal lies in its large sandbox world. A short demo that only featured a portion of the map would likely do the title a disservice and wouldn’t really represent what Fallout 4 has to offer.

Luckily, as pointed out above, gamers won’t really be affected much by the lack of a demo for Fallout 4 since the full game will be available in just two weeks which mirror just how quickly the release date has approached in the past months. The short time between when Bethesda first announced Fallout 4 over the summer and its official launch in November is such a fast turnaround that it is nearly unprecedented, especially for a new installment of a major franchise coming from a fan-favorite developer like Bethesda.

Fallout 4 city
Fallout 4 will have a huge open-world map [Image via Fallout 4]
This past weekend, Hines also provided a few more details on how mods will be released to both the PC and console editions of the game. As reported by the Inquisitr, Bethesda’s vice president of public relations confirmed that all Fallout 4 mods will be stored on the developers on network for download. This means that mods will only be available through Bethesda.Net instead of third party sources such as the Steam Workshop since the developer is looking to deliver the same experience across all platforms,

Are you upset by the news that there won’t be a demo version of Fallout 4 or do you already plan to pick up the game regardless?

[Image via Fallout 4]

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