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		<title>David Jaffe Working On Free-To-Play Third-Person Shooter</title>
		<link>http://www.inquisitr.com/250965/david-jaffe-working-on-free-to-play-third-person-shooter/</link>
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		<pubDate>Sat, 09 Jun 2012 05:49:26 +0000</pubDate>
		<dc:creator>Daniel McCall</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[david jaffe]]></category>
		<category><![CDATA[david jaffe free-to-play game]]></category>
		<category><![CDATA[free-to-play]]></category>
		<category><![CDATA[third-person shooters]]></category>

		<guid isPermaLink="false">http://www.inquisitr.com/?p=250965</guid>
		<description><![CDATA[<br />Twisted Metal designer David Jaffe announced his departure from Eat, Sleep, Play, the development studio that he co-founded, last week, and yet he&#8217;s already getting started on an all-new project. In an interview with GamesIndustry.biz, the famously outspoken developer revealed that he&#8217;s working on a browser-based third-person shooter that, interesting enough, will be supported by [...]<p><a href="http://www.inquisitr.com/250965/david-jaffe-working-on-free-to-play-third-person-shooter/">David Jaffe Working On Free-To-Play Third-Person Shooter</a> is a post from: <a href="http://www.inquisitr.com">The Inquisitr</a></p>
<br /><br /><br />]]></description>
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<p><em>Twisted Metal</em> designer David Jaffe announced his departure from Eat, Sleep, Play, the development studio that he co-founded, last week, and yet he&#8217;s already getting started on an all-new project.</p>
<p>In an interview with <a href="http://www.gamesindustry.biz/articles/2012-06-08-god-of-war-twisted-metal-designer-david-jaffe-pursuing-free-to-play-project">GamesIndustry.biz</a>, the famously outspoken developer revealed that he&#8217;s working on a browser-based third-person shooter that, interesting enough, will be supported by a free-to-play model, as is all the rage with just about every genre nowadays.</p>
<p>&#8220;I hate free-to-play but I love aspects of it,&#8221; Jaffe explained. &#8220;I love the instant-on, I love the low to no barrier of entry to get all kinds of people to jump in and play, I love the fact that you&#8217;re sitting there at lunch and can play for five minutes or you can get sucked in and play for three hours. You don&#8217;t have to sit there and power up your f****** machine and go through legal screens and load screens and load the game.&#8221;</p>
<p>Jaffe added: &#8220;I know that sounds kind of petty but when you think of all the distractions and fragmentation of entertainment today, for me that&#8217;s kind of a pain. I&#8217;ll choose to do other things rather than sit down and load up a triple-A game unless it&#8217;s super, super special.&#8221;</p>
<p>Jaffe reiterated that he loves some aspects of the free-to-play model, but there&#8217;s one thing in particular he hates: the all too common &#8220;pay to win&#8221; microtransactions.</p>
<p>&#8220;I hate how it&#8217;s like the tail wagging the dog and it&#8217;s the business model and all about getting people to pay [with more micro-transactions],&#8221; Jaffe said. &#8220;You can listen to developers all day long tell you it&#8217;s not pay to win, but you know, it kind of is pay to win. I&#8217;m not saying they&#8217;re evil or they&#8217;re lying &#8211; but one of the things they like to say is pay with your time or pay with your money. Well both of those are really s*****.&#8221;</p>
<p>Free-to-play or not, consider me interested to see what Jaffe can come up with.</p>
<p><a href="http://www.inquisitr.com/250965/david-jaffe-working-on-free-to-play-third-person-shooter/">David Jaffe Working On Free-To-Play Third-Person Shooter</a> is a post from: <a href="http://www.inquisitr.com">The Inquisitr</a></p>
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