The Elder Scrolls Online: First Details Revealed
Only a few days after the game’s announcement, details on The Elder Scrolls Online are already beginning to surface, apparently from Game Informer, and they paint an interesting picture for ZeniMax and Bethesda’s upcoming venture into the MMO space.
One detail that will surely come as a relief to Elder Scrolls veterans is that The Elder Scrolls Online will be fully voiced. That being said, the experience looks to be a whole lot different than anything we’ve seen out of Bethesda and ZeniMax before.
Going by the rather lengthy info drop, posted over on NeoGAF, The Elder Scrolls Online appears to more or less be a traditional MMO. You’ll use your hotbar to activate skills, and the quest and dungeon systems work similarly to what we’ve seen in traditional MMOs of the past.
That being said, that doesn’t mean The Elder Scrolls Online is without its fair share of innovations and additions to the standard MMO formula. Rather than just having instancing for dungeons, The Elder Scrolls Online will also have “public” dungeons. These dungeons will also be instanced, but instead of hosting you and your party, anyone is able to join in.
If the idea of The Elder Scrolls Online being akin to a traditional MMO, don’t let that get to you too much. Bethesda is aiming to appeal to the traditional MMO player, but it’s also aiming at pleasing someone who’s only ever played, say, Skyrim.
There’s a whole boatload of details on The Elder Scrolls Online, so head over to NeoGAF to see them all. After you do, be sure let us know what you think.
While you’re here, you can also check out The Elder Scrolls Online‘s debut trailer below, in case you missed it.