God of War: Ascension Multiplayer Revealed During Livestream
When we first heard about God of War: Ascension earlier this month, details on the game were extremely light. We knew that the game would take place before the God of War trilogy, but nothing beyond that.
Sony promised to show off a bit of gameplay from God of War: Ascension in a livestream, which kicked off earlier today, but what we got wasn’t exactly what we expected. During the livestream, God of War: Ascension director Todd Papy confirmed that the game will have a multiplayer mode, a surprising first for the series.
Going by what Sony showed off during the God of War: Ascension livestream, the game’s multiplayer appears to be anything but standard. We got to see two teams running around brutally murdering each other in true God of War fashion, all while a massive cyclops–or “megalops”, as the developers call it internally–wreaks havoc in the background.
God of War: Ascension‘s multiplayer appears to be more dynamic than your traditional multiplayer mode–as players complete objectives the game changes things up and introduces new objectives. The multiplayer mode includes the familiar God of War combat we’ve all know and love, as well as the action setpieces that we expect.
God of War: Ascension‘s multiplayer looks to be interesting, and I’m looking forward to seeing more. You can expect to see more on that, as well as the singleplayer portion of the game, at E3 this June.
If you missed out on the God of War: Ascension livestream, you can check out an archived version below.