Ghost Recon: Future Soldier PC Gets A Release Date, New Details
We already know that Ghost Recon: Future Soldier will be making its way to PlayStation 3 and Xbox 360 on May 22, but Ubisoft has kept quiet about a PC release date for its upcoming shooter since reconfirming the title on the platform last year.
Now, Ubisoft is finally ready to share a release date, and, to go along with it, some of the PC-exclusive features you’ll be getting in Ghost Recon: Future Soldier. First and foremost, Ubisoft says that the game will be released on PC at retail and by way of digital distribution platforms on June 12.
Ubisoft is known for imposing obnoxiously restrictive always-on DRM measures for PC ports of its titles, but PC gamers can rejoice in the fact that while Ghost Recon: Future Soldier requires a Uplay account, the game only needs a one-time registration–afterwards, you won’t need an internet connection to play.
The PC version of Ghost Recon: Future Soldier also includes a number of new features, most of which are of the graphical nature such as DX11 support (including tessellation, shader-based realistic lighting, and more). For those of you with DX11-capable cards, it sounds like you’ll be getting quite the visual upgrade over the console version of the game.
For the full list of Ghost Recon: Future Soldier PC features, see below.
- PC high standard visuals (DX11 renderer, new high-quality assets, new post process effects, multi-monitor solutions support, TriDef stereoscopic support).
- DirectX11 enhanced: tessellation (for soft 3D models), compute shaders-based realistic lighting (for global illumination), volumetric fog.
- Online widget: Party, Friends and Ghost Feed functionality can be accessed at any moment from any screen
- Extended party functionality: simplified and more flexible invitation system
- Party text chat
- Uplay Friends system
- Fully customizable controls for localized keyboards