‘Halo: Master Chief Collection’ Gets New Patch


Microsoft and Halo developers 343 Industries have released a new patch for Halo: The Master Chief Collection, according to reports, and this newest patch focuses mainly on matchmaking issues. You can see a full list of what has been fixed below.

To date, matchmaking issues have been running rampant in Halo: The Master Chief Collection, and many players have been left waiting for hours in order to try find a multiplayer game to join, with most gamers just giving up before the game could even be set up. Those who did manage to find a multiplayer game were left waiting even longer for the game itself to load.

For the lucky few who actually managed to load a multiplayer game, they still had to deal with a vast number of in game issues, including party instability, which meant that many players seemingly dropped out of the game. During the first several weeks after Halo: TMCC was released, all of these problems rendered the multiplayer option almost completely unplayable.

This is only the latest in a long line of patches to be released since Halo: The Master Chief Collection was released, and 343 Industries have been scrambling to fix the game ever since. In December, 343 Industries announced that it would be giving away a free month of Xbox Live membership, as well as several other game related objects to those who had bought the game between the time that the game was released and December 19, 2014.

“Additionally, you’ve told us that you want more Halo 2: Anniversary multiplayer map content and Halo 3: ODST on Xbox One. As a future bonus, we’re going to make these happen and give them to you for free. We are just now starting work with our partners to bring both to Halo: The Master Chief Collection and will share more specific details on timing in the coming months.”

MATCHMAKING

  • Made a variety of updates to improve matchmaking performance and success rates.
  • Improved matchmaking search times/time to match.
  • Improved stability throughout the matchmaking process across all titles.

PARTIES

  • Improved party stability.

HALO 2

  • Made improvements to multiplayer shot registration.
  • Improved campaign stability across a variety of levels.
  • Addressed stability issues for matchmaking and custom games.
  • Fixed issues around resuming H2A Campaign from “remastered” mode.
  • Improved medal display consistency.

HALO: CE

  • Fixed issues regarding aim assist which resulted in the reticle being pushed away from an enemy.
  • Improved shot registration consistency between host / client in peer-to-peer custom game matches.
  • Resolved a variety of UI inconsistencies, including team color randomization, medals, and in-game scoreboard display.

[Image Source Barone Firenze / Shutterstock.com]

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