‘GTA V’ First-Person Mode Confirmed For PlayStation 4, Xbox One, And PC



Rockstar Games confirmed Tuesday its previous leak of a Grand Theft Auto Vfirst-person mode. The new mode is exclusive for the PlayStation 4, Xbox One, and PC and brings a whole new perspective to the title.
Both IGN and CVG were given hands on preview of GTA V‘s shift from the third-person to first-person perspective. It was something that the Rockstar Games wanted to do before, but never had the time to implement.

“We’ve always been in interested in it, but it’s never really been an option for us,” Animation Director Rob Nelson told IGN. “I don’t think we could’ve put it in the [last-gen version] because we were too busy making the game. We were too busy working on our third-person controls and the missions.”

“We were out of memory on the old consoles for animations. We were constantly fighting about what we could have and what we could still push in, and what other areas you could steal memory back from – audio, art, maps – for animation. So we could’ve added all the atoms to make a first-person mode to the level we wanted. We weren’t sure the world would have held up the way we would’ve wanted it to.”

GTA V - First-Person Mode (PS4, Xbox One, PC)

The move to first-person required new animations for GTA V since the third-person animations don’t survive the transition. Arms, guns, aiming, the view from inside each and every vehicle all had to be reworked for first-person mode. Details like speedometers, rev counters, and radios all work when plopped into the driver’s seat of different vehicles.

“There’s stuff that just doesn’t exist in third-person: the weapon recoil, the reloads, the weapon switching. All of the weapons have been up-rezzed and animated properly, so the shells come out the right way and have the right muzzle flashes. I think we created 3,000 animations on weapons alone,” Nelson said as an explanation to the amount of work that was performed.

There are a number of options that come with the first-person mode to make things easier or more difficult. There’s “Assisted Aim, Semi-Assisted Aim, Free Aim and much, much more,” according to CVG. That “much more” includes the ability to switch to third-person when taking cover and turning off ragdoll animations and the combat roll for players per IGN.

GTA Online won’t be left out either. Players will be able to use the Content Creator to build first-person view only races and death matches.

GTA V hits the PlayStation 4 and Xbox One on November 18. The PC version of the game will arrive January 27 due to extra time needed for polishing.

[Images via IGN, CVG]

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