Runic Games says Torchlight 2 is too big for XBLA, would have to be reworked


Back when Torchlight 2 was announced, Runic Games stated plans to release the hack-n’-slash title on XBLA shortly after the PC release, if not day-and-date with it. Unfortunately, it looks like they’ve run into problems making that happen.

Speaking to Eurogamer, Runic Games CEO Max Schaefer said that, as it stands, Torchlight 2 is too big for XBLA. Specifically, XBLA titles have a memory limit in addition to Microsoft’s file size limit, and Torchlight 2 exceeds both.

This doesn’t mean that Torchlight 2 will never see the light of day over on Xbox Live, but if it does, Schaefer states that the port will have to be significantly altered in order to fall under the Xbox Live Arcade memory limit.

“With Torchlight 2 there is a little more complication as far as just being able to do a straight port, as we did with Torchlight 1,” he explained. “In all likelihood, if Torchlight 2 gets to the Xbox it would be probably fairly comprehensively redesigned. We would have to be redoing the interface for a console release anyway, just like we did with Torchlight 1, so it would probably make sense to do something more specifically tailored to the Xbox”

At the moment, however, Runic Games isn’t worrying about that. Their primary focus right now, Schaefer explains, is to get Torchlight 2 out the door on PCs on schedule. After that, the studio will move forward on getting the Mac port ready to release.

Torchlight 2 is due out on PC autumn of this year.

Source: Eurogamer (via Destructoid)

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