Posted in: Gaming

‘Halo 2’ Campaign In ‘Master Chief Collection’ Might Not Be 1080p

Halo 2 Anniversary

343 Industries Franchise Director Frank O’Connor addressed rumors Tuesday that not all of Halo: The Master Chief Collection will be 1080p on the Xbox One. Pixel counters were quick to analyze the screenshots of Halo 2 Anniversary Edition after E3 2014 and noticed that the images weren’t meeting the resolution claims. However, O’Connor explained that there’s a reason for that, and it won’t affect multiplayer.

The Halo: The Master Chief Collection multiplayer will run at 1080p and 60 frames per second (fps), according to a post from O’Connor (aka “Stinkles”) at NeoGAF. This includes every multiplayer map and mode from Halo 2 and Halo 2 Anniversary, plus the original Halo: Combat Evolved Anniversary as well as Halo 3 and Halo 4.

However, that may not be the case for the campaign in Halo 2. O’Connor says, “There’s a chance that [Halo 2] Anniversary campaign could run at a different resolution to accommodate the second frame buffer. But the intent is to overcome that hurdle.”

O’Connor is referring to the ability to switch between the Halo 2 graphics from the original Xbox and the upgraded HD Anniversary graphics on the fly when he mentions the “second frame buffer.” The game is essentially running two graphics engines at the same time. Rendering and storing the images for both versions at 1080p simultaneously is the current challenge facing 343 Industries.

The Halo Franchise Director was also quick to point out that the images released for the newest Anniversary edition of the series are from relatively early work in progress screenshots.

“We’ll keep showing progress throughout the year using a process we call ‘game development,'” he wryly added.

Legendary guitarist Steve Vai was also confirmed to return to help redo the music for Halo 2 Anniversary. He originally worked with then Bungie composers Martin O’Donnell and Michael Salvatori on many of the songs from the game, including the the popular “Reclaimer” track.

As for the confusion on what is and isn’t 1080p in Halo: The Master Chief Collection, O’Connor explained that, “There was no simple way to clarify that in our two minutes on stage at E3, and we followed up immediately.”

“It’s a VERY complex and large package of tech and content and as you’ve seen, it’s been challenging to message it all accurately and clearly,” he continued. “This post and dozens of interviews are part of that process.”

What do you think? Would you rather 343 Industries ditch switching to the original Halo 2 graphics to ensure 1080p for the campaign? Or is it not that big of a deal if it doesn’t reach what is considered the benchmark resolution for graphics on the PS4 and Xbox One?

Halo: The Master Chief Collection is currently set for release to the Xbox One on Nov. 11, 2014. Those hoping for a PC release will probably have to wait a while, if it happens at all.

Articles And Offers From The Web

Comments

16 Responses to “‘Halo 2’ Campaign In ‘Master Chief Collection’ Might Not Be 1080p”

  1. Zee Najam

    All in all…I do not care. They are giving me 4 Halo games in one. It makes since that they can't. The whole running 2 engines at the same time makes me understand whys its tough. But idk if i would want it gone or have it in. Personally I want to see what Halo will look like in 60fps. So ill take a downgrade to 900p. Resolution never mattered to me anyway

  2. Julio Ramirez

    Just give me 1080p and have the second frame buffer as am option for the player to switch back and fourth or just play it all in native (old) halo 2 or new remastered I personally could care less about switching back and fourth in game i''ll be too busy playing

  3. Anonymous

    How do people get so entitled to miss the details, we're talking a spot on stable remake of DECADES old games in fluid Frames Per Second. The part mattering is being able to play Halo CE and Halo 2 online.

    Of course you overpaid sensationalists aren't selling the games yourself. I wasn't aware November was after June. :/

  4. Philip Straw

    Not worth the trade off in my opinion. Just pick one graphics engine or the other. It's a nice feature to PR and marketing, but seriously, any gamer playing Halo 2's campaign on the Xbox One is doing so because they want to see it in upgraded graphics. No one in their right mind would want to play Halo 2 with it's original look (which was hideous on the original Xbox) but I get that they want to cover all the bases, so just remove the feature to switch between them. Either way, I'm not too bothered, 720p is plenty of pixels for me.

  5. Devin Thayer

    Why do they even bother with the old version, just use one engine and make it 1080p serioulsy. Who wants to play a crappier looking original version.

  6. Tyler Francis Smith

    Better question is, who cares that much about graphics? I'd play the original Halo2 campaign numerous times throughout 2014 if it wasn't a hassle to hook up my older 360.

  7. Yeo Bean

    Tyler Francis Smith because the old graphics (at least on youtube) are dark and some areas in campaign are hard to see. I'd only ever switch back to know what it was like in the time of the veterans (never played halo 2 before).

  8. Kevin Lewis

    fuck switching back to old graphics then just give us the all new halo graphics please don't mess this up 343 I want ALL the halos to run at 1080 just like u promised at E3 that's the whole point of switching them to the xbox one

  9. Mike Sico

    same I'm going to play original too, I like the look more.

  10. Mike Sico

    I don' care to much for 1080p. Sure it looks nicer but, xbox 360 couldn't get near to 1080p, and halo 1 anniversary looked great, so do we need 1080p. Simply no the whole reason i would buy the game is to go from halo1 to halo 4 in 1 motion old graphics style.

  11. Mike Sico

    I much prefer older graphics that's why. The new graphics don't fit so well being its just a covering of paint and not a new structure, because of this they can't create anything wild.